MIDDLE 3D ARTIST (Far-Far Games)
🧠 Middle
💰 От 90 000 до 100 000₽
⏰ Full-Time
🌎 Удаленно
🚀 Что ты будешь делать
• Тесное сотрудничество с командой разработчиков с целью работы в рамках регламентированного workflow
• Подготовка high-/lowpoly персонажей, элементов окружения, оружия, существ в стиле real-time
• Подготовка и интеграция готовых 3d ассетов
• Составление и поддержание технической и художественной документации совместно с lead 3d
• Контроль за соблюдением сроков, качества и правильного художественного 3d стиля
📚 Твои скиллы
• Портфолио
• Опыт работы в игровой индустрии
• Опыт работы на позиции 3d художника от 2х лет
• Опыт работы с unreal engine
• Уверенное знание следующего софта: zbrush, maya, marvelous designer, substance painter и designer, marmoset toolbag, photoshop
• Подготовка 3d моделей под game-dev/cinematic pipeline и их оптимизация
• Знание английского от среднего уровня и выше
🍪 Условия и плюшки
• Прямое влияние на развитие проекта
• Разработка на платформы следующего поколения
• Работа на удаленной основе
• Достойная заработная плата
• Отпуск 28 календарных дней в году
• Компенсация компанией профессиональных ивентов и курсов
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Art #Middle #Remote #FarfarGames
MIDDLE 3D ARTIST (Decartel)
🕹 Unknown
🧠 Middle
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Decartel предоставляет услуги по разработке игр полного цикла, включая QA, CX, продюсирование, арт, графику и управление комьюнити.
Сейчас в нашей команде 50+ единомышленников и мы активно растем.
🚀 Что ты будешь делать
• Создание 3d-моделей
• Low-poly моделирование и текстурирование
• High-poly моделирование и запекание
• Внедрение ассетов в unreal engine
• Тесное взаимодействие с командой
📚 Твои скиллы
• Опыт работы в качестве 3d-художника в индустрии игр
• Знание unreal engine
• Высокий уровень владения инструментами 3d dcc (3ds max, maya, cinema 4d, blender и др.)
• Глубокое понимание анатомии, цвета, формы, масштаба, пропорций
• Портфолио
👍 Круто, если знаешь
• Распределенная команда, которая работает удаленно
• Интересный и качественный проект
• Гибкость в условиях сотрудничества, с учетом индивидуальных потребностей сотрудника
🍪 Условия и плюшки
• Распределенная команда, которая работает удаленно
• Интересный и качественный проект
• Гибкость в условиях сотрудничества, с учетом индивидуальных потребностей сотрудника
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Art #Middle #Remote #Decartel
SENIOR SOFTWARE ENGINEER (Outsourced)
🕹 Unknown
🧠 Senior
💰 По договоренности
⏰ Part-Time
🌎 Удаленно
🦄 Описание
Outsourced.ph is a leading Philippines outsourcing company providing dedicated remote staff and offshore staffing services. We specialise in providing staff of the highest quality who will continue to exceed your expectations and provide benchmark offshore solutions to your business. With Outsourced you can scale your organisation quickly, easily and cost effectively with dedicated remote staff based in our modern offices in Manila.
🚀 Что ты будешь делать
• Gain a full understanding of the current architecture and systems involved in the software product
• Maintaining a calendar of the products software related events/deadlines communicating priority of tasks based on product success and upper managements requirements
• Monitor and communicate external dependency changes that effect the software product
• Keep up to date with latest technologies that effect the software product
• Create internal documentation for multiple departments on the software's functionality and issues
• Create software tools that assist production and support of the product
• Provide time estimates on software development/maintenance tasks
• Develop testing standards and processes
• Maintain existing documentation with ongoing changes and create new documentation that reflects design changes or enhancements
• Cataloging and record keeping of issues, request and enhancements in bug tracking system
• Assist in diagnosing and resolving support staff elevated issues of live systems
• Maint
📚 Твои скиллы
• Unrealengine 4
• Blueprints and c++
• Php
• Ember.js
• Apache
• Golang
• Node.js
• Ruby
• Opengl
• Docker
• Kubernetes
• Objective-c
• Swift
• Computer vision
ℹ️ Полезная информация
Candidates are expected to have a personal device and stable/reliable internet connection of at least 10MBPS (both download and upload speed).
Monday to Friday (7:30PM - 11:30PM; Manila Time)
🌐 Vacancy link
#UnrealEngine #GameDev #PartTime #Code #Senior #Remote #Outsourced
MIDDLE 3D CHARACTER ARTIST (CD PROJEKT RED)
🕹 Unknown
🧠 Middle
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
CD PROJEKT RED is looking for a 3D Character Artist to support The Molasses Flood development studio in their own ambitious project which is based on one of CD PROJEKT’s IPs. As a 3D Character Artist you will be responsible for modeling and texturing high quality characters for an upcoming, stylized game. You will also work within the stylistic boundaries set by the Art Director and the team to create vivid, convincing characters and creatures.
This position will require remote cooperation with The Molasses Flood Boston studio.
The Molasses Flood is a CD PROJEKT development studio located in the greater Boston area. It was founded by industry veterans in 2014, and since then have created The Flame in the Flood and Drake Hollow. The Molasses Flood is currently working on an ambitious and exciting new project and is growing their team across all departments.
🚀 Что ты будешь делать
• Creating 3d characters from concept, taking them through the high-resolution to realtime ready pipeline
• Working closely with the art director and lead character artist to enhance the visual imagery within the style of the game project
• Maintaining the production pipeline and schedule
📚 Твои скиллы
• Ability to model, sculpt and texture a diverse visual range of stylized characters and creatures
• Experience with organic and hard surface workflows
• Proficiency in maya, zbrush, and substance painter (or equivalent software packages)
• Excellent communication skills and english proficiency
• Solid understanding of human and animal form and anatomy
• Excellent eye for detail
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Art #Middle #Remote #CdProjektRed
DEVELOPER (Special Move Agents & Consultants)
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
We want to make games that people enjoy playing, on every platform.
We have a rich history of doing just this, and now we want to have a rich future doing this as well. For this, we need you to become part of our story. Award winning studio is a phrase thrown around a lot, but we’ve won some so we’re saying it too.
🚀 Что ты будешь делать
• Just add water is looking for an experienced programmer to join their team to work on various exciting, popular and successful aaa ip
• This is a great opportunity to become part of just add water's development team and assist in the delivery of titles we can be proud of
📚 Твои скиллы
• 3+ years of professional games/simulation programming experience
• Bachelor's degree in computer science, computer engineering or similar field
• Extensive experience with self-testing to minimise and fix issues
• Expert knowledge of software development and best-practices
• Ability to collaborate and work well as part of a results-oriented, remote team
• Be able to demonstrate initiative, determination, high quality output and excellent communication skills
👍 Круто, если знаешь
• Pc or console development experience
• Vfx experience in ue4
• Engine features and tools experience
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Code #Remote #SpecialMoveAgentsConsultants
LEAD GAME DESIGNER (Demiurge Studios)
🕹 Unknown
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Demiurge Studios is seeking an experienced, highly motivated Lead Game Designer to join our growing team in an on-site or remote capacity. You will be the first game designer on an amazing new cross-platform co-op FPS game with the unique opportunity to help shape this exciting new title.
🚀 Что ты будешь делать
• Play a key role in defining, maintaining and communicating the creative vision for a new first-person shooter game, ensuring a thrilling player experience
• Collaborate with an agile, cross-functional team to implement that game vision
• Drive gameplay, systems and content design through all development phases by providing both high-level direction and hands-on design implementation
• Solve creative & technical challenges that require navigating ambiguity and production constraints
• Exemplify proven game design practices to the team and mentor junior designers to help them level up
📚 Твои скиллы
• Experience designing & developing shooter games, with a deep understanding of player motivations and behaviors
• Extensive experience as a game designer who has worked on complete production cycles from concept to ship
• Hands-on, in-engine experience developing a successful action combat game
• Experience using unreal/blueprint to rapidly prototype gameplay
• Strong written and verbal communication skills with the ability to convey designs clearly
• Proactive and self-motivated with the ability to deliver high-quality designs on time
• Experience mentoring other game designers
• Applicants must be currently authorized to work in the united states on a full-time basis
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Art #Remote #DemiurgeStudios
MIDDLE TECHNICAL ANIMATOR (8 Circuit Studios)
🕹 Unknown
🧠 Middle
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Do you love working with and empowering animators by providing them the tools necessary to bring characters to life? Are you passionate about working at the cutting edge of story telling mediums and working in a highly technical environment? Do you have experience working with motion capture teams? Are you comfortable collaborating with game developers in the Unreal pipeline? If so, we may have the role for you.
We are looking to hire a Rigger and/or a Technical Animator to kickstart our gameplay animation team. You would work closely with Art and Production to produce in-game content and cinematics.
🚀 Что ты будешь делать
• Experience with keyframe animation and motion capture data, with fundamental animation principles
• Support and improve the integration of animation assets from maya (or equivalent 3d tools) to unreal engine 4
• Contribute to improving the animation pipeline
• Own the skinning process for a variety of characters, weapons, garments and gear
• Manage code and content delivery with perforce
• Document process
📚 Твои скиллы
• Character rigging and skinning capabilities
• Keyframe experience a big plus for placeholder sets
• Facial rigging experience a plus
• Ue4 experience
ℹ️ Полезная информация
Please include work examples with application.
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Code #Art #Middle #Remote #8CircuitStudios
SENIOR TECHNICAL ARTIST (МАГ Девелопмент)
🕹 Unknown
🧠 Senior
💰 По договоренности
⏰ Full-Time
👔 Офис (🇷🇺 Moscow)
🦄 Описание
Мы ищем талантливого технического художника для разработки проектов на Unreal Engine. Ваша основная обязанность, как технического художника - помочь команде сбалансировать целевое качество графики и требуемый уровень оптимизации игрового проекта на Unreal Engine 5.
Работать можно дистанционно или в одном из наших основных офисов в Москве (Москва-Сити), Новосибирске (БЦ Речной вокзал) или Томске (Инструментальный 51а).
🚀 Что ты будешь делать
• Работа в тесном сотрудничестве с арт отделом
• Оптимизация графики для достижения баланса производительности и целевого качества графики
• Работа с материалами ue5
• Создание технически сложного художественного контента
• Создание художественных инструментов, делающих работу художника более комфортной и эффективной
• Быть мостом между художниками и программистами для поиска оптимальных решений
• Создание и сопровождение художественно-технической документации
📚 Твои скиллы
• Опыт работы 3+ года
• Опыт работы 3d художником
• Глубокое понимание работы unreal engine в частности blueprints, level streaming, profiling, знание технических ограничений
• Понимание rendering pipeline
• Знание blueprint
• Экспертные знания в вопросах оптимизации и производительности
• Понимание полного цикла разработки игры и специфики оптимизации
👍 Круто, если знаешь
• Опыт создания скриптов для autodesk maya, 3ds max, unreal engine 4/5
• Знание создания vfx
• Знание языка c++
• Знание любого языка шейдеров: glsl, hlsl или metal
• Выпущенный проект
• Страсть к играм и sci-fi
🍪 Условия и плюшки
• Трудоустраиваем за день и только по тк рф
• Полностью белую зарплату
• Дмс после 3х месяцев работы
• Регулярно повышаем зарплату с ростом скиллов и по результатам работы
• Работу по гибкому графику
• Формат работы на выбор: из дома или из офиса
• Работу без kpi и тайм-трекингов
• Современное рабочее место, кофемашины, плюшки
• Полную оплату обучения
• Компенсируем твои затраты на спорт, даже если их очень много
• Стильный корпоративный мерч и библиотека
• Корпоративное такси в холода или если засиделся в офисе
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Code #Art #Senior #Office #МагДевелопмент
MIDDLE DEVELOPER (Виарти)
🕹 Unknown
🧠 Middle
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🚀 Что ты будешь делать
• Разработка проектов на ue4/5 в соответствии с поставленными задачами
• Написание документации к коду
• Взаимодействие с художниками, дизайнерами и другими разработчиками
• Участие в отладке внутренних процессов разработки (code review, code style)
📚 Твои скиллы
• Хорошее знание unreal engine 4/5
• Умение работать с блюпринтами
• Наличие портфолио минимум из двух проектов
• Опыт c++ разработки
• Алгоритмы, структуры данных, шаблоны проектирования, знание принципов ооп
• Навыки работы с git/svn/perforce
🍪 Условия и плюшки
• Ненормированный рабочий день
• Оформление по тк
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Code #Middle #Remote #Виарти
LEAD ENEMY DESIGNER (Crystal Dynamics)
🕹 Unknown
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Crystal Dynamics is on the hunt for an experienced Lead Enemy Designer. As Enemy Designer you will be responsible for working with the Lead Designer, Lead Combat designer and Game Directors to plan, prototype and build combat systems that directly apply to a 3rd person action-adventure game. Design responsibilities include but are not limited to Enemy AI, combat behaviors, player weapons and tools, cover and melee-based mechanics. These responsibilities require a high degree of knowledge and experience between code and content, as well as showing demonstrable on-screen progress from concept to ship. Both theory and hands on work will be required.
🚀 Что ты будешь делать
• Lead a small team of designers, promoting team creativity/growth, while ensuring quality standards are maintained
• Collaborate with the lead designer, lead combat designer and directors to ensure all combat systems related to a 3rd person action adventure meets project needs and have consistent demonstrable onscreen progress through rapid prototypes and routine onscreen deliverables of all systems from paper to ship
• Coordinate closely with ai programmers and combat level designers to communicate the goals and specific needs of various combat systems and provide regular updates to all related gameplay systems
• Under minimal supervision, design, adapt and scope features to the needs of production, the technical constraints of the project and the overall gameplay goals
• Evaluate and initiate processes and features needed to improve and streamline any combat related production
• Maintain, test, iterate combat system-based features from concept phase to final tuning for an award-winning aaa game
📚 Твои скиллы
• Experience as lead on a professional project for current gen consoles in an enemy systems design capacity
• Comfortable leading a small team of designers, providing mentorship and plans for professional development
• Previous experience with designing new enemies and enemy ai implementation
• Experience in unreal engine
• Visual scripting experience (kismet, blueprint, etc.) and behavior trees
👍 Круто, если знаешь
• Working knowledge of c++
• Understanding of visual layout game editors
• Any proprietary and/or pre-packaged development kit experience such as udk
• Shipped aaa title
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Art #Remote #CrystalDynamics
MIDDLE TECHNICAL ANIMATOR (8 Circuit Studios)
🕹 Unknown
🧠 Middle
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Do you love working with and empowering animators by providing them the tools necessary to bring characters to life? Are you passionate about working at the cutting edge of story telling mediums and working in a highly technical environment? Do you have experience working with motion capture teams? Are you comfortable collaborating with game developers in the Unreal pipeline? If so, we may have the role for you.
We are looking to hire a Rigger and/or a Technical Animator to kickstart our gameplay animation team. You would work closely with Art and Production to produce in-game content and cinematics.
🚀 Что ты будешь делать
• Experience with keyframe animation and motion capture data, with fundamental animation principles
• Support and improve the integration of animation assets from maya (or equivalent 3d tools) to unreal engine 4
• Contribute to improving the animation pipeline
• Own the skinning process for a variety of characters, weapons, garments and gear
• Manage code and content delivery with perforce
• Document process
📚 Твои скиллы
• Character rigging and skinning capabilities
• Keyframe experience a big plus for placeholder sets
• Facial rigging experience a plus
• Ue4 experience
📨 Контакты
Please include work examples with application.
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Code #Art #Middle #Remote #8CircuitStudios
SENIOR C++ PROGRAMMER (The Farm 51 Group SA)
🕹 Unknown
🧠 Senior
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Are you up for some new professional challenges, or perhaps dream of setting your first steps in the game dev industry? Regardless of your experience, here at 𝗧𝗵𝗲 𝗙𝗮𝗿𝗺 𝟱𝟭, we have some great development opportunities waiting for you.
Our Team are a combination of some experienced and renowned specialist and talented high-fliers – for the past 17 years, we have been successfully creating video games focused on the most up-to-date technologies and innovativeness, persistently following our philosophy deeply rooted in partnership cooperation.
And this is our key to success. Do you want to help us create some iconic games that will conquer the entire world?
𝗥𝗶𝗴𝗵𝘁 𝗻𝗼𝘄 𝘄𝗲 𝗮𝗿𝗲 𝗵𝗶𝗿𝗶𝗻𝗴 𝗲𝘅𝗽𝗲𝗿𝗶𝗲𝗻𝗰𝗲𝗱 𝗖++ 𝗣𝗿𝗼𝗴𝗿𝗮𝗺𝗺𝗲𝗿𝘀 (𝗿𝗲𝗴𝘂𝗹𝗮𝗿/𝘀𝗲𝗻𝗶𝗼𝗿 - 𝗲𝘀𝗽𝗲𝗰𝗶𝗮𝗹𝗹𝘆 𝗶𝗻 𝘁𝗵𝗲 𝗳𝗶𝗲𝗹𝗱 𝗼𝗳 𝗴𝗮𝗺𝗲𝗽𝗹𝗮𝘆 𝗮𝗻𝗱 𝗲𝗻𝗴𝗶𝗻𝗲 𝗽𝗿𝗼𝗴𝗿𝗮𝗺𝗺𝗶𝗻𝗴) 𝘁𝗼 𝗷𝗼𝗶𝗻 𝗼𝘂𝗿 𝗽𝗿𝗼𝗷𝗲𝗰𝘁 𝗧𝗲𝗮𝗺𝘀 𝗪𝗪𝟯 𝗮𝗻𝗱 𝗖𝗵𝗲𝗿𝗻𝗼𝗯𝘆𝗹𝗶𝘁𝗲 (𝗮𝗹𝗼𝗻𝗴 𝘄𝗶𝘁𝗵 𝗮 𝗻𝗲𝘄 𝘂𝗻𝗮𝗻𝗻𝗼𝘂𝗻𝗰𝗲𝗱 𝘁𝗶𝘁𝗹𝗲).
🚀 Что ты будешь делать
• Creating and implementing a game as part of an innovative project,
• Code architecture design,
• Optimization for the platform (pc and consoles),
• Debugging and level code implementation
📚 Твои скиллы
• At least 2 years of programming experience in the gamedev studio,
• Strong knowledge of c++,
• Deep knowledge of unreal engine 4/5,
• Experience in multi-platform projects,
• Experience in multithreaded programming,
• English language proficiency that allows smooth understanding of the technical documentation and communication within a team,
• Experience in working in agile management methodologies will be an asset,
• A completed project, supported by portfolio will be an asset
👍 Круто, если знаешь
• Remote work or relocation support with the possibility to stay in our company apartment for the initial period after relocation,
• Flexible working hours (core hours 10.00-15.00),
• Attractive salary applicable to your skills and experience,
• Motivation system and financial bonus after successful completion and release of the game,
• A budget for personal training and professional development,
• Multisport gym card refund,
• Well-equipped studio located in the heart of gliwice with closed parking space and a garden,
• Possibility to participate in industry events,
• Company merch,
• Social events, gatherings, and company parties
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Code #Senior #Remote #TheFarm51GroupSa
MIDDLE DEVELOPER (GS Studio)
🧠 Middle
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Our company has been developing games and applications since 2011. We work with partners from Europe, Canada and the USA. We are engaged in the development of high-quality products of varying complexity, such as AR / VR games and applications.
For two years we have been developing an ambitious and interesting MMORPG project in the setting of medieval, fantasy, middle age, renaissance.
🚀 Что ты будешь делать
• Implementation of game interfaces via umg
• Creation of materials for umg
• Implementation of the interaction for the interface subsystem with the client code of the game
📚 Твои скиллы
• Oop principles
• Data models
• Experience in game dev and unreal engine 4 from 1,5 year
• Desire to work with ui
• Knowledge of ui materials
🍪 Условия и плюшки
• Remote
• The opportunity to participate in the creation of exciting products
• Possibility to grow inside the friendly and professional team
• Salary reviews according to the results of performance appraisal
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Code #Middle #Remote #GsStudio
LEAD GAMEPLAY DEVELOPER (Gamecan)
🕹 Unknown
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🚀 Что ты будешь делать
• Work closely with designers and programmers to prototype and build robust multiplayer game systems
• Guide vital architectural decisions alongside team members while also ensuring best practices
• Guide the programming team to meet deadlines and identify technical risks beforehand
• Help solve complex gameplay engineering problems with elegant and creative solutions
• Fix bugs and issues found via gameplay testing
• Prototype and iterate on features while being responsive to constructive feedback
• Set up good testing frameworks within unreal engine to ensure realistic memory and cpu targets are met
• Work together with the team to develop a new version of this: https://youtu.be/6plzsxqxngg
• The demo was made on ue4, we're now working on ue5
📚 Твои скиллы
• At least 5+ years of experience in the production of games for consoles and pc
• At least one shipped project from start to finish as lead gameplay programmer
• Excellent knowledge of unreal engine 4
• Experience working on multiplayer games
• Strong c++ skills and the ability to code and architect game systems and tools
• Strong math skills
• Strong familiarity with ai, physics, animation, and gameplay code in general
• Ability to diagnose problems and make quick and accurate decisions
• Ability to write efficient and maintainable code
• Experience with profiling and optimizations
• Experience working on consoles such as ps4 and xbox one
• Proficiency with source control and knowledge of continuous integration
• Ability to work well in a fluid, changing environment as creative challenges evolve
• A keen sense of what makes gameplay systems fun
• Excellent communication and team attitude working with game developers from all disciplines
• High work ethic and self-motiv
📨 Контакты
Apply here: gamecan.eu/careers…eveloper
#UnrealEngine #GameDev #FullTime #Code #Remote #Gamecan
MIDDLE DEVELOPER (GameEon Studios Pvt.LTD)
🕹 Unknown
🧠 Middle
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🚀 Что ты будешь делать
• The right candidate should have experience in the game industry, who is well versed in different kinds of game styles with a broad knowledge that covers gameplay and ai programming and master level understanding of c++
• Setting up the project source control
• Working with technical artists to lay out the project organization
• Will be handed over the responsibility to write and distribute several tool plugins which comes with your expertise in prototyping
• Collaborating with the art and design departments to improve gameplay, game features and final game output
• Responsible for making builds and ensuring there is always a backup of working builds
• Work on complete game development projects from concept to launch
• Proactively problem-solving performance and stability issues when necessary
📚 Твои скиллы
• Minimum of 3 years of direct experience leveraging the potential of unreal engine on professional projects
• Master level understanding of all the core concepts around c , the unreal editor, code, blueprint and engine
• Solid foundation on algorithms, data structures, object-oriented design, and design patterns
• Expertise in designing and developing dynamic gameplay-related systems
• Experience with scripting languages and component-based game engines
• A fair grounding on 3d math (linear algebra) and slate/umg (unreal ui systems)
• A comprehensive understanding of game design processes, including 3d modeling experience, gamification strategies and methods, texturing experience and the ability to code and architect various core engine systems efficiently
• Knowledge of shading languages is an added advantage (hlsl etc)
📨 Контакты
Please submit a cover letter and resume to [email protected], and feel free to reach out if you have any questions
#UnrealEngine #GameDev #FullTime #Code #Middle #Remote #GameeonStudiosPvtLtd
MIDDLE GRAPHICS PROGRAMMER (CD PROJEKT RED)
🕹 Unknown
🧠 Middle
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
We are looking for a Graphics Programmer for our rendering team, who are working on Unreal Engine 5 to push the boundaries of visual quality in games. You will collaborate with engineers and artists across the company to ensure consistent performance and quality of our products. If you’re someone who wants to help to breathe life and realism into our games: this is the job for you!
🚀 Что ты будешь делать
• Maintaining and optimising existing rendering systems
• Designing and developing new rendering solutions for large scale problems
• Debugging and bug fixing
• Working closely with art departments and art directors to provide effective solutions
• Meeting deadlines and producing high quality code
📚 Твои скиллы
• 2+ years of industry experience
• Strong c++ knowledge
• Real-time computer graphics knowledge
• Experience with one or more low-level graphics api (directx11, directx12, opengl, vulkan, console, etc.)
• Professional knowledge of unreal engine, preferably a shipped title with ue technology
👍 Круто, если знаешь
• Knowledge of other game engines
• Experience with at least one graphics debugging tool (renderdoc, pix, console-specific, etc.)
• Console development experience
• Strong communication skills
• Bachelor degree in computer science, software engineering or equivalent field
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Code #Middle #Remote #CdProjektRed
SENIOR DEVELOPER (Azur Games)
🕹 Unknown (PC)
🧠 Senior
💰 По договоренности
⏰ Full-Time
👔 Офис (🇷🇺 Moscow)
🦄 Описание
Azur Games — международный разработчик и издатель мобильных игр.
Azur Games входит в ТОП-3 мировых издателей мобильных игр по загрузкам. В 2022 году мы преодолели отметку в 3 миллиарда установок!
Azur Games сегодня — это более 500 профессионалов. В нашем портфолио 150+ успешных free-to-play проектов в разных игровых жанрах: от 3D экшен-шутеров с синхронным PvP до гиперкэжуала
Сейчас мы ищем Senior UE Developer на наш новый ПК проект - Real-Life симулятор, заточенный под социальное взаимодействие. Действие происходит в виртуальном городе высокого качества, где жилые помещения выступают в качестве ультрадорогих NFT токенов.
Концепутально мы ориентируемся на такие проекты, как Decentraland и SandBox. Но с технической и геймплейной стороны игра будет напоминать GTA Online с улучшенным визуалом.
🚀 Что ты будешь делать
• Построение архитектуры проекта
• Подготовка отдельного участка города для проведения онлайн мероприятия на большое количество человек (500+)
• Проработка фрилука - создание живой версии города (перемещение нпс и машин) при поддержке возможности прогуливаться по нему 100+ игроков одновременно
• Создание и проработка редактора квартир, машин и гаража
📚 Твои скиллы
• Опыт работы в unreal engine 3+ лет
• Либо опыт в unity 3+ лет и минимальный опыт с ue
• Опыт работы + понимание нюансов реализации ммо или сетевых игр
• Хотя бы один завершённый проект
• Хорошие знание c++
🍪 Условия и плюшки
• Официальное трудоустройство
• Гибкий график работы: можно удаленно, можно в офис, можно гибрид
• Дмс со стоматологией и 50% компенсация психологической помощи
• Софинансирование профессионального обучения, участие в профильных конференциях, тренингах, образовательных мероприятиях
• 50% оплаты обучения английскому и любому второму языку
• Компенсация фитнеса
• Предоставляем корпоративную технику и все необходимые для работы гаджеты
• Современный офис, в 5 минутах от ст. метро "улица 1905 года" и 10 минутах от ст. метро "краснопресненская"
• Вкусные завтраки для правильного начала рабочего дня и свежие фрукты/овощи/снеки/напитки круглосуточно
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Code #Senior #PC #Office #AzurGames
MIDDLE QA VR GAME (Geeky House)
🕹 Unknown
🧠 Middle
💰 От 80 000₽
⏰ Full-Time
👔 Офис (🇷🇺 Moscow)
🦄 Описание
Мы - Geeky House быстрорастущая GameDev студия!
Нас уже 100 (+) человек в компании, и мы работаем по всей России.
Наши проекты: Battle Castle, Merge Evolution, MineTap.
Фанаты: Дружная команда профессионалов, любящих игры и игровую индустрию.
Профи: В штате мастера с многолетним опытом работы в отрасли и молодые, но очень талантливые специалисты.
Опыт: В портфолио визионеров много проектов, статей, книг, а так же они ведут преподавательскую деятельность.
🚀 Что ты будешь делать
• Тестирование игровых билдов нашей новой игры
• Тестирование документации проекта
• Тестирование проекта в движке (работаем на unreal)
• Создание тестовой документации
• Описание и актуализация багов в jira/asana
• Тесное взаимодействие со всей командой разработки для улучшения игрового опыта пользователей
📚 Твои скиллы
• Опыт работы с unreal engine 4(обязательно)
• Опыт работы в game dev qa
• Умение ясно формулировать свои мысли как устно, так и письменно
• Опыт работы с баг-трекинговыми системами
• Умение составлять баг репорты
• Опыт тестирования или самостоятельного использования vr
• Внимание к деталям
• Опыт работы с tms системами
• Увлеченности играми и их разработкой
👍 Круто, если знаешь
• Наличие pc-vr шлема (в том числе oculus quest 1-2)
🍪 Условия и плюшки
• Работа 5/2 офис
• Мы не любим формализм, работаем на результат и принимаем решения без бюрократических проволочек
• С нами ты получаешь возможность реализовать свои идеи и максимальную поддержку для этого
• Твой основной фокус — только на игре, а мы займемся юридической и бэкофисной работой
• Мы всегда за развитие своей команды, поэтому оплатим курсы повышения квалификации
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Middle #Office #GeekyHouse