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Unity News. Страница 11

Канал чата @unity3d_ru с новостями из мира Unity3D, GameDev

  • Unity News

  • Unity News

    6 things we heard from creators during GDC 2023 | Unity Blog

    What did devs ask about during GDC 2023? Catch this roundup for a list of the most noteworthy topics – and related resources – from the ground floor, including rendering hair, maximizing multiplayer, and more.

    Unity Blog
  • Unity News

    Разбираем тестовые задания от коммьюнити⚡️Unity Developer

    Ревьювим код тестового задания! Ведущий: Алексей Науменко ⚡️Наш портал⚡️ https://lms.k-syndicate.school/ По всем вопросам: https://t.me/k_syndicate Discord: https://discord.com/invite/kfaS6CQue9 Запись наших вебинаров: https://www.youtube.com/watch?v=mbuzSrKHBHI&list=PLqLiJUVi69ZzlbkvGj5XZdUmmrAGV8fp6 Запись наших стримов: https://www.youtube.com/playlist?list=PLqLiJUVi69ZywQS0m3CKz3uOiaOJf0WSW (18+) #unity3d #unityassets #gamedev #unitydev #unitytutorial

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    Assembly Definitions, Explained | Unity Tutorial

    This week you can learn about Assembly Definitions, which are a Unity Construct to create C# Projects within your game's "Solution". This allows Unity to determine which scripts needs to be compiled after making a change, instead of naively recompiling the entire project. Compiling fewer scripts lets you get back into the editor faster after making code changes! 💸 Ongoing sales 💸 ⚫ Epic Royalty Free Music Collection Humble Bundle: https://www.humblebundle.com/software/epic-royaltyfree-music-collection-software?partner=llamasoftware&charity=2280172 ⚫ Michael Kremmel Publisher Sale! 50% OFF Michael Kremmel Assets! https://assetstore.unity.com/publisher-sale?aid=1101l9QvC ⚫ FREE Shader from Michael Kremmel with Promo Code MKTOON: https://assetstore.unity.com/publisher-sale? ⚫ See all active asset sales on the Asset Store: https://assetstore.unity.com/?on_sale=true&orderBy=0&rows=96&clickref=1100lwtudvMJ&utm_source=partnerize&utm_medium=affiliate&utm_campaign=unity_affiliate&aid=1101l9QvC ⚫ Save 25% off your first Asset Store Order: https://prf.hn/click/camref:1101l9QvC/creativeref:1011l78340 ⚫ Save up to 50% on NEW Assets: https://assetstore.unity.com/?new_sale=true&orderBy=1&aid=1101l9QvC 👨‍💻 As always, all code from this video is available on GitHub (this time via the Gun Scriptable Object Series Repo): https://github.com/llamacademy/scriptable-object-based-guns 📚 Resources: ⚫ Namespaces Explanation: https://youtu.be/rmP8vAuuhoA ⚫ Assembly Definition Manual: https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles.html ⚫ Assembly Definition Properties: https://docs.unity3d.com/Manual/class-AssemblyDefinitionImporter.html ⚫ Assembly Definitions & Packages: https://docs.unity3d.com/Manual/cus-asmdef.html ❤ Believe in LlamAcademy's mission and have received value from the videos? Become a Patreon Supporter or YouTube Member: ⚫ Patreon: https://www.patreon.com/llamacademy ⚫ YouTube Member: https://www.youtube.com/channel/UCnWm6pMD38R1E2vCAByGb6w/join or click the Join button on any video 📱 Let's stay connected YouTube: https://youtube.com/c/LlamAcademy Patreon: https://www.patreon.com/llamacademy Facebook: https://facebook.com/LlamAcademyOfficial Twitter: https://twitter.com/TheLlamAcademy TikTok: https://tiktok.com/@LlamAcademy Instagram: https://instagram.com/LlamAcademy ---- Most tutorials come from knowledge gained making https://survival.llama.software Llama Survival - a top-down zombie survival shooter for Android and iOS. I also have some Unity Assets: https://assetstore.unity.com/publishers/22409?_aid=1101l9QvC Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase. #unitytutorial #tutorialtuesday #gamedev #tutorial #unity #llamacademy #gamedevelopment Chapters: 00:00 Topic Introduction 00:52 How Unity works without Assembly Definitions & the use case for them 01:30 How I split up Assembly Definitions 01:59 Examples from the Gun Scriptable Object Series 02:55 Creating an Assembly Definition File & Common Option Overview 04:37 More Advanced Features You'll Probably Never Use 05:10 Why it's Important for Asset Store Packages 05:40 Final Thoughts & Support LlamAcademy

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  • Unity News

    Removing Objects - Grid Placement System P7

    In this Unity tutorial we will learn how we can remove objets from our grid placement system (data and the GameObject representation). House building system in unity project template: https://courses.sunnyvalleystudio.com/p/house-building-system-in-unity Starter Project: https://www.patreon.com/posts/80441380 Scripts on github: https://github.com/SunnyValleyStudio/Grid-Placement-System-Unity-2022 Assets used: https://kenney.nl/ 𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱! https://discord.gg/RQEtYHz 𝗣𝗟𝗘𝗔𝗦𝗘 support the channel: https://www.patreon.com/sunnyvalleystudio 00:00 Adding Removing State 02:23 Preview for removing state 05:34 IBuildingState implementation 08:20 Removing Object From Grid Logic 10:58 Removing Object GameObject Representation 13:26 Checking Remove Validity 15:06 Using Removing State 17:10 Testing 17:55 Adding Sound Effects #unity3d #gamedevelopment #indiegamedev #sunnyvalleystudio

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  • Unity News

    How to build & operate live games with Unity Gaming Services | Unity at GDC 2023

    Unity Gaming Services (UGS) is a cohesive development platform that empowers developers to build their live games using the tech stack and engine of their choice. This session walks through practical examples of using UGS to run live games to demonstrate the platform’s flexibility. It covers integration points, including API patterns, data flow for player data and game content, and rich analytics to measure performance. Featuring: Joshua Ostrander, Director, Product Management #unity #gamedev #unitygamingservices

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  • Unity News

    The Unity Engine in 2023

    At GDC 2023, Unity revealed their future plans for the Unity game engine. Unfortunately those sessions weren't available for everyone that wasn't in attendance. In this video we run through the Unity development roadmap with an eye towards 2023.1 and 2023.2 features. If you are interested in watching the entire 1 hour GDC presentation from Unity, it's available here: https://www.youtube.com/watch?v=I7YYC796PEs ----------------------------------------------------------------------------------------------------------- *Support* : https://www.patreon.com/gamefromscratch *GameDev News* : https://gamefromscratch.com *GameDev Tutorials* : https://devga.me *Discord* : https://discord.com/invite/R7tUVbD *Twitter* : https://twitter.com/gamefromscratch -----------------------------------------------------------------------------------------------------------

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  • Unity News

    How to remove UNUSED using statements from code in Unity

    Removing 𝘂𝗻𝘂𝘀𝗲𝗱 𝘂𝘀𝗶𝗻𝗴 𝘀𝘁𝗮𝘁𝗲𝗺𝗲𝗻𝘁𝘀 from your code can make it 𝗰𝗼𝗺𝗽𝗶𝗹𝗲 𝗳𝗮𝘀𝘁𝗲𝗿 ⚡️ and help you 𝗮𝘃𝗼𝗶𝗱 𝗻𝗮𝗺𝗲 𝗰𝗼𝗹𝗹𝗶𝘀𝗶𝗼𝗻𝘀 💥- ex "Random is ambiguous reference" 🙂 Here is how you can remove them quickly from ALL your scripts in Microsoft Visual Studio👍 #unitytips #csharp #codingtips #gamedev #IndieGameDev #shorts

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  • Unity News

    Unity Optimization Tips — Optimize Unity Game, Tutorial 2023

    Optimize Unity Game for Mobiles, Desktop and get the Best Performance! Learn Unity Optimization Guide: Optimize Mesh Data, Physics, Rendering, UI, Game Objects.

    Unity Assets & Unity Tutorials
  • Unity News

    Generate any PBR Material Using Midjourney 5 and Unity's Shader Graph

    In this tutorial, I will show you how to generate any PBR material using Midjourny 5 and Unity’s Shader Graph. Midjourny 5 is a powerful AI image-synthesis service that can produce photorealistic images based on text descriptions1. Unity’s Shader Graph allows you to create custom shaders using a visual node-based interface. Combining these two technologies will enable us to make any seamless texture using Midjourny 5 and then convert it into a PBR material using Shader Graph. This will allow us to create realistic and dynamic materials for our 3D models and scenes. So let’s get started! Download Project Files (Patrons Only): https://www.patreon.com/BinaryLunar 00:00 Intro 02:15 Generating seamless texture using Midjourney 5 --tile command 03:50 Seamless Texture Checker 04:14 Nero AI ( Free Image Upscaler Online) 04:30 Creating new Unity URP Project and ShaderGraph 05:00 Creating Albedo (color) Map Nodes 06:29 Creating Normal Map Nodes 08:04 Creating Metallic Map Nodes 09:57 Creating Smoothness Map Nodes 11:11 Final results and testing other types of materials 12:03 Pixela.ai by @samyam 12:52 Outro Midjourney 5 tiling command: https://docs.midjourney.com/docs/tile Seamless Texture Checker: https://www.pycheung.com/checker/ Pixela.ai by @samyam : https://pixela.ai/ The Ultimate 2D & 3D Shader Graph Course: https://www.udemy.com/course/the-ultimate-2d-3d-shader-graph-vfx-unity-course/?couponCode=008A797D623D6F0E6941 Other videos: I Tried MidJourney to create 2D Assets for Game in Unity https://www.youtube.com/watch?v=-Z18PWEOj1I ● Discord: https://discord.com/invite/b6bXKSV ● Subscribe: https://www.youtube.com/channel/UCLWdeb3R2U_htIdI3RqT5YA?sub_confirmation=1 ● Twitter: https://twitter.com/BinaryLunar ● Facebook: https://www.facebook.com/Binary-Lunar-102590804565782/ ● Support us on Patreon: https://www.patreon.com/BinaryLunar ● Play Our Games on itch.io: https://binarylunar.itch.io/ ● Check our Assets: https://assetstore.unity.com/publishers/47136 ● The Ultimate 2D & 3D Shader Graph Course: https://www.udemy.com/course/the-ultimate-2d-3d-shader-graph-vfx-unity-course/?couponCode=008A797D623D6F0E6941

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  • Unity News

    Issue #182 - Performance Tuning and What’s New

    A free, weekly newsletter containing Unity game dev news, articles, tips, tricks, assets, videos and more.

    Game Dev Digest
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    Runner 2

    A Unity C# Prototypes tutorial about creating a side-scrolling endless runner game.

    Catlikecoding
  • Unity News

    Coding Adventure: Ray Tracing

    I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, and uses the Unity game engine. Source Code: currently in early-access for patrons, but will be available to everyone in a few weeks. Support the channel: https://www.patreon.com/SebastianLague Coding Adventures Playlist: https://youtube.com/playlist?list=PLFt_AvWsXl0ehjAfLFsp1PGaatzAwo0uK Learning Resources: https://raytracing.github.io https://blog.demofox.org/2020/05/25/casual-shadertoy-path-tracing-1-basic-camera-diffuse-emissive/ Music Credits: https://github.com/SebLague/Misc-Project-Info/blob/main/Coding%20Adventures/Ray%20Tracing%20Credits.txt Chapters: 0:00 Intro 1:08 Cameras and Rays 3:30 The Pixel Shader 5:02 Drawing a Sphere 6:59 Multiple Spheres, and Colour! 8:21 Two Types of Reflections 9:04 Experimenting with Randomness 11:14 Random Hemisphere Directions 14:11 The Trace Function 16:35 Testing Lights 17:55 Chair Thief 18:23 Progressive Rendering 19:54 A Simple Sky 20:49 Lambert’s Cosine Law 22:47 Cosine Weighted Rays 22:36 Triangles 24:52 Some Tests 27:14 Specular Reflections 29:59 Tomatoes and Glossiness 31:57 Blur and Anti-Aliasing 34:42 Depth of Field 37:14 The End

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  • Unity News

    Refactoring To state Pattern - Grid Placement System P6

    In this Unity tutorial we start implementing the Remove Objects logic by first refactoring the code to State Pattern. At the end of this tutorial you will have a grid placement system that you can use in your own project. House building system in unity project template: https://courses.sunnyvalleystudio.com/p/house-building-system-in-unity Starter Project: https://www.patreon.com/posts/80441380 Scripts on github: https://github.com/SunnyValleyStudio/Grid-Placement-System-Unity-2022 Assets used: https://kenney.nl/ 𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱! https://discord.gg/RQEtYHz 𝗣𝗟𝗘𝗔𝗦𝗘 support the channel: https://www.patreon.com/sunnyvalleystudio #unity3d #gamedevelopment #indiegamedev #sunnyvalleystudio

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    Оптимизация пространства в Unity. Символьная ссылка, Library и другое

    Что делать, если файлы Unity занимают много места на системном накопителе, а проекты и вовсе разрастаются до гигантских размеров? Об этом поговорим в этом видео!) • Подробнее про символические ссылки: https://ru.wikipedia.org/wiki/%D0%A1%D0%B8%D0%BC%D0%B2%D0%BE%D0%BB%D0%B8%D1%87%D0%B5%D1%81%D0%BA%D0%B0%D1%8F_%D1%81%D1%81%D1%8B%D0%BB%D0%BA%D0%B0 • 🖤 Telegram Канал: https://t.me/nighttraincode • 🖤 Telegram Чат: https://t.me/ntc_chat • 🖤 GitHub: https://github.com/MeeXaSiK • 🖤 VK: https://vk.com/nighttraincode • 🖤 Instagram: https://www.instagram.com/the.meps_/ • 🖤 Поддержка канала: https://www.donationalerts.com/r/nighttraincode • Таймлайн: 00:00 ► Вступление 00:49 ► Что такое символьная ссылка? 02:29 ► Как создать символьную ссылку в Windows? 04:29 ► Папка Library в проекте 05:35 ► Unity Hub 06:49 ► GI Cache

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  • Unity News

    👟 Сделайте первые шаги в программировании на C#! Приходите 5 апреля в 20:00 на бесплатный урок онлайн-курса «Специализация C# Developer» в OTUS. На этом курсе можно освоить навыки C#-разработчика с нуля. 👉 Тема урока: «Делаем программу интерактивной» На занятии будем работать с выводом и вводом данных в консоли: ввод данных и их преобразование в другие типы, форматирование вывода, работа с классом Console. 👉 Зарегистрируйтесь на вебинар, чтобы участвовать https://otus.pw/9IvV/ 🎈 Продолжить изучать C#-разработку вы сможете на курсе, который доступен в рассрочку до 12 400 ₽ в месяц. Реклама. Информация о рекламодателе на сайте www.otus.ru
  • Unity News

    Unity DOTS at GDC 2023 - In Depth Overview

    🎉 Thank you Unity for the awesome week at GDC! 🎉 💬 Join our Discord community: https://tmg.dev/Discord 💬 🔗 👇 Links Below 👇 🔗 Other Creators at GDC: Jason Weimann - https://www.youtube.com/@Unity3dCollege GMTK - https://www.youtube.com/@GMTK Code Monkey - https://www.youtube.com/@CodeMonkeyUnity Samyam - https://www.youtube.com/@samyam Polymars - https://www.youtube.com/@PolyMars Barji - https://www.youtube.com/@barj Dapper Dino - https://www.youtube.com/@DapperDinoCodingTutorials Game Dev Guide - https://www.youtube.com/@GameDevGuide TJ - https://www.youtube.com/@TJGameDev Unity Roadmap Session: https://youtu.be/I7YYC796PEs Rider DOTS Tools: https://youtu.be/2niCN6cDYQI DOTS Animation Options: https://forum.unity.com/threads/dots-animation-options-wiki.1339196/ Unity DOTS Feedback Page: https://unity.com/roadmap/unity-platform/dots 💻 My Game Development Setup: https://tmg.dev/GameDevPC 💻 📸 My Camera Gear: https://tmg.dev/CameraGear 📸 🎮 Let me know what other topics you want to learn about 🎮 ⌚ Time stamps for key topics ⌚ - 0:00 - DOTS at GDC - 1:37 - Thank you Unity! - 2:19 - General DOTS Sentiment - 5:35 - DOTS in the Unity Roadmap - 8:41 - DOTS Specific Talk - 10:21 - Unity Multiplayer Talk (with DOTS) - 13:06 - Answering your DOTS Questions - 13:09 - DOTS + VR - 13:42 - DOTS Animation - 14:45 - Addressables + subscenes - 15:32 - DOTS + AI/ML - 16:26 - Build Configs - 18:14 - Improving Development 🌐 Find Me Online! 🌐 📄 Blog: https://tmg.dev 👨‍💻 GitHub: https://github.com/JohnnyTurbo 🎮 Games: https://johnnyturbo.itch.io/ 🦅 Twitter: https://twitter.com/TurboMakesGames 📺 Twitch: https://twitch.tv/TurboMakesGames

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