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Unity News. Страница 12

Канал чата @unity3d_ru с новостями из мира Unity3D, GameDev

  • Unity News

    Placement Preview - Grid Placement System in Unity P5

    In this Unity tutorial we will create a preview for the object that we are placing on our grid. At the end of this tutorial you will have a grid placement system that you can use in your own project. House building system in unity project template: https://courses.sunnyvalleystudio.com/p/house-building-system-in-unity Starter Project: https://www.patreon.com/posts/80441380 Scripts on github: https://github.com/SunnyValleyStudio/Grid-Placement-System-Unity-2022 Assets used: https://kenney.nl/ 𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱! https://discord.gg/RQEtYHz 𝗣𝗟𝗘𝗔𝗦𝗘 support the channel: https://www.patreon.com/sunnyvalleystudio #unity3d #gamedevelopment #indiegamedev #sunnyvalleystudio

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  • Unity News

  • Unity News

    See what’s new with Cinemachine 3 | Unity Blog

    This blog discusses Cinemachine 3, which is currently in prerelease (2023.1) and will have a full release later this year in Unity 2023.2.

    Unity Blog
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  • Unity News

    Unity roadmap for 2023 | Unity at GDC 2023

    Learn what’s new and upcoming in Unity’s 2022 LTS and 2023 Tech Stream, including all the latest on graphics, multiplayer games, and the Entity Component System (ECS). Discover how Unity lets you leverage the latest platform features across mobile, desktop/web, and XR. See how you can leverage the power of Unity’s DevOps and Wētā Tools (Ziva, Speedtree) through the Editor. Speakers: Andrew Bowell, Senior Director, Product Management Martin Best, Senior Director, Technical Product Management Check out our Games Focus blog series to learn what we are working on and what you can expect from us: https://unity.com/games-focus-series Find more details on our releases: https://unity.com/releases/release-overview 0:00 - Intro 3:45 - Stable, fast, unified platform 4:13 - Content pipeline 6:08 - Package Manager 6:50 - .NET and IL2CPP 9:15 - Input System 10:10 - UI Toolkit 11:55 - Editor workflow enhancements 13:45 - Deliver engaging multiplayer experiences 16:19 - Grow engaging live games with UGS 18:14 - Build more ambitious games with ECS 22:50 - Rendering performance improvements 26:18 - Scriptable Render Pipelines (URP/HDRP) 28:41 - Shading 30:51 - VFX 32:54 - Lighting 37:48 - Environment 40:27 - Characters 42:28 - Maximize platform reach on mobile, PC, and console 46:00 - XR #unity #gamedev #multiplayer

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  • Unity News

  • Unity News

    Rider 2023.1 Beta is Out | The .NET Tools Blog

    The next major release for Rider is right around the corner! Get an early preview of the new features and improvements that are coming your way by downloading the Beta build today. Here’s an ov

    The JetBrains Blog
  • Unity News

    Редактор Unity #1 Кнопка по атрибуту

    В этом видео я хочу реализовать атрибут, который позволит добавить кнопку для метода в инспекторе любого компонента Проект доступен всем на Boosty : https://boosty.to/arturberk Проект доступен всем на Patreon: https://www.patreon.com/arturberk 00:00 Введение 00:08 Стандартный редактор с кнопкой 01:08 Reflection и сбор информации 02:57 Генерация кода 05:10 Динамическая компиляция 08:00 Регистрация редакторов

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  • Unity News

    Игровые сервисы Unity (Unity Gaming Services). Экономика (Economy).

    Unity Gaming Services (UGS) - Игровые сервисы Unity предлагают широкий спектр готовых решений для вывода вашей игры на новый уровень. В этом видео мы начнем знакомиться с экономикой (Economy) и разберемся с основными принципы настройки сервисов экономики (unity economy). ☕ УГОСТИТЬ КОФЕ - https://ko-fi.com/serhii_gdl 💰 ЗАКИНУТЬ МОНЕТКУ В КОПИЛКУ - https://send.monobank.ua/jar/4o4vUQwNH3 UGS Pricing - https://unity.com/solutions/gaming-services/pricing UNITY GAMING SERVICES - https://unity.com/solutions/gaming-services Асинхронное программирование - https://learn.microsoft.com/ru-ru/dotnet/csharp/asynchronous-programming/async-scenarios 👉Подписаться https://www.youtube.com/channel/UCwf65mHuN18ffSqwCbvdgXg?sub_confirmation=1 #GameDevLabyrinth #unty #юнити

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  • Unity News

    How To Add Matchmaking To Your Unity Multiplayer Game

    This Unity Multiplayer tutorial will teach you how to get integrate UGS Game Server Hosting and Matchmaker into your Netcode For GameObjects game in 2023. For project files access, check out the repository here: https://github.com/DapperDino/Multiplayer-Character-Select ----------------------------------------------------------------------------------------------------------- Launch Parameter String: -ip 0.0.0.0 -port $$port$$ -queryPort $$query_port$$ -logFile $$log_dir$$/matchplaylog.log ----------------------------------------------------------------------------------------------------------- Matchmaker Landing Page: https://on.unity.com/3YEiUhp Matchmaker Docs: https://on.unity.com/3ZJn1Ks Matchplay Sample Project: https://github.com/Unity-Technologies/com.unity.services.samples.matchplay ----------------------------------------------------------------------------------------------------------- Join Our Community: https://dapperdino.co.uk/ ----------------------------------------------------------------------------------------------------------- Other social media: https://www.patreon.com/dapperdino https://www.twitch.tv/dapper_dino https://twitter.com/dapperdino4 https://www.facebook.com/Dapper-Dino-2313996518859283 https://github.com/DapperDino https://discord.gg/sn9xXK4 ----------------------------------------------------------------------------------------------------------- If you liked the video then please respond with a like and a subscribe to show your support for the channel and I'll repay you by creating more tutorials! 0:00 - Intro 0:32 - Repo & Dashboard 1:52 - GSH Setup 8:59 - Matchmaker Setup 15:18 - Testing 16:02 - Code Explanation 19:33 - Outro

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  • Unity News

  • Unity News

  • Unity News

  • Unity News

    Вариант Mvvm в Unity

    Довольно часто слышу вопросы про реализацию этого паттерна, поэтому здесь я постараюсь показать рабочий вариант исполнения. Зачем это вообще нужно? В современных играх есть огромное количество UI...

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  • Unity News

    Namespaces in C# by Unity Example | Beginner Unity Tutorial

    In this tutorial you'll learn about what namespaces are, how they are helpful, and when to use them! Namespaces are a fundamental concept in C# that allow us to organize our code into logical segments. All C# classes are within a namespace either explicitly or inherently. If you don't explicitly define one, the class goes into the "global" namespace. 💸 Ongoing sales 💸 ⚫ Synty Humble Bundle: https://www.humblebundle.com/software/syntys-polygon-game-dev-assets-bundle-3-software?partner=llamasoftware&charity=2280172 ⚫ Epic Royalty Free Music Collection Humble Bundle: https://www.humblebundle.com/software/epic-royaltyfree-music-collection-software?partner=llamasoftware&charity=2280172 ⚫ gim.studio Publisher Sale! 50% OFF gim.studio Assets! https://assetstore.unity.com/publisher-sale?aid=1101l9QvC ⚫ FREE Animated Spider Model from gim.studio with Promo Code : https://assetstore.unity.com/packages/3d/characters/animals/animalia-spider-52710?aid=1101l9QvC ⚫ See all active asset sales on the Asset Store: https://assetstore.unity.com/?on_sale=true&orderBy=0&rows=96&clickref=1100lwtudvMJ&utm_source=partnerize&utm_medium=affiliate&utm_campaign=unity_affiliate&aid=1101l9QvC ⚫ Save 25% off your first Asset Store Order: https://prf.hn/click/camref:1101l9QvC/creativeref:1011l78340 ⚫ Save up to 50% on NEW Assets: https://assetstore.unity.com/?new_sale=true&orderBy=1&aid=1101l9QvC 👨‍💻 Unusually, since we are talking conceptually, not with a specific implementation 📚 Resources: ⚫ Microsoft C# Namespace Documentation: https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/namespace ⚫ Namespaces Fundamentals: https://learn.microsoft.com/en-us/dotnet/csharp/fundamentals/types/namespaces ⚫ Naming Namespaces Guidelines: https://learn.microsoft.com/en-us/dotnet/standard/design-guidelines/names-of-namespaces ⚫ Namespaces Technical Documentation: https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/language-specification/namespaces ❤ Believe in LlamAcademy's mission and have received value from the videos? Become a Patreon Supporter or YouTube Member: ⚫ Patreon: https://www.patreon.com/llamacademy ⚫ YouTube Member: https://www.youtube.com/channel/UCnWm6pMD38R1E2vCAByGb6w/join or click the Join button on any video 📱 Let's stay connected YouTube: https://youtube.com/c/LlamAcademy Patreon: https://www.patreon.com/llamacademy Facebook: https://facebook.com/LlamAcademyOfficial Twitter: https://twitter.com/TheLlamAcademy TikTok: https://tiktok.com/@LlamAcademy Instagram: https://instagram.com/LlamAcademy ---- Most tutorials come from knowledge gained making https://survival.llama.software Llama Survival - a top-down zombie survival shooter for Android and iOS. I also have some Unity Assets: https://assetstore.unity.com/publishers/22409?_aid=1101l9QvC Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase. #unitytutorial #tutorialtuesday #gamedev #tutorial #unity #llamacademy #gamedevelopment Chapters: 00:00 What are Namespaces? 00:54 Do You Need Namespaces? 01:29 Practical Example 02:45 "Sub-namespaces" 04:06 Next Steps, Closing Thoughts, & Support LlamAcademy

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  • Unity News

    Placement Collision Detection - Grid Placement System in Unity P4

    In this Unity tutorial we will check if grid positions that we want to place at are free. At the end of this tutorial you will have a grid placement system that you can use in your own project. House building system in unity project template: https://courses.sunnyvalleystudio.com/p/house-building-system-in-unity Starter Project: https://www.patreon.com/posts/80441380 Scripts on github: https://github.com/SunnyValleyStudio/Grid-Placement-System-Unity-2022 Assets used: https://kenney.nl/ 𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱! https://discord.gg/RQEtYHz 𝗣𝗟𝗘𝗔𝗦𝗘 support the channel: https://www.patreon.com/sunnyvalleystudio 00:00 Introduction 00:30 Storing Data about placed objects 06:20 Calculating grid positions based on objects size 07:53 Checking for placement collisions 09:03 Adding checks to placement logic 11:30 Showing Red color when placement is invalid 09:14 Object Placement logic 15:58 Testing #unity3d #gamedevelopment #indiegamedev #sunnyvalleystudio

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  • Unity News

    Архитектура игры на Unity без Zenject. Часть 2

    Автор статьи: Игорь Гулькин Senior Unity Developer Всем привет! 👋 Меня зовут Игорь Гулькин , и я Unity разработчик. За свои 5 лет накопилось много опыта, поэтому в этой статье хотел бы поделиться...

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  • Unity News

    Unity Rendering Benchmark: Improving Performance & Framerate

    Project files: https://github.com/Matthew-J-Spencer/pushing-unity Let's discover the true potential of Unity by pushing its limits. In this video, we'll explore a variety of techniques, from straightforward tweaks like data-oriented design, to more advanced methods such as direct GPU rendering and compute shaders. Join us as we uncover the power and flexibility that Unity has to offer! Some techniques used: Unity DOTS (burst, jobs, ecs) RenderMeshInstanced DrawMeshInstancedIndirect Data-Oriented Design Avoiding extern calls ❤️ Become a Tarobro on Patreon: https://www.patreon.com/tarodev ========= 🔔 SUBSCRIBE: https://bit.ly/3eqG1Z6 🗨️ DISCORD: https://discord.gg/tarodev ✅ MORE TUTORIALS: https://www.youtube.com/tarodev

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  • Unity News

    Всё про рэгдоллы в Unity. Как исправить дрожание и артефакты?

    Что такое рэгдоллы? Как их создать в Unity? Как исправить дрожение и артефакты? Привет, пассажиры, про всё это мы поговорим в этом видео!) Ragdoll Helper: https://assetstore.unity.com/packages/tools/modeling/ragdoll-helper-49288 Материалы из видео: https://t.me/nighttraincode/120 • 🖤 GitHub: https://github.com/MeeXaSiK • 🖤 VK: https://vk.com/nighttraincode • 🖤 Telegram: https://t.me/nighttraincode • 🖤 Instagram: https://www.instagram.com/the.meps_/ • 🖤 Поддержка канала: https://www.donationalerts.com/r/nighttraincode • Таймлайн: 00:00 ► Вступление 00:42 ► Что такое Ragdoll? 01:05 ► Что такое Active Ragdoll? 01:26 ► Как создать Ragdoll в Unity? 03:35 ► Про Scale у коллайдеров и моделей 04:46 ► Суставы рэгдолла / Character Joints 05:24 ► Как создать рэгдолл в один клик? 07:52 ► Про префабы и префаб варианты 08:49 ► Экономим на спичках? 12:25 ► Как исправить дрожание и артефакты? 18:41 ► Лайфхак с коллайдерами 19:23 ► Что делать, если рэгдоллы исчезают? 20:14 ► Переход из анимации в рэгдолл

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