I was impressed by the fantastic shaders in Genshin Impact and decided to study the NPR (Non-Photorealistic Rendering) technique.
While studying, the following two posts have been very helpful. My post introduces a variety of functions that I have researched.
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Ben Ayers Blender Shader
https://www.artstation.com/blogs/bjayers/9oOD/blender-npr-recreating-the-genshin-impact-shader
Adrian Mendez Unity URP Shader
https://www.artstation.com/artwork/wJZ4Gg
The modeling and textures of the posts use the modeling that is officially distributed, and you can directly download it from the website below. I used it for educational purposes.
https://ys.biligame.com/gczj/
Thanks for watching !