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  • Unity News

    Should you be CAREFUL with Scriptable Objects? Read-Only or Read-Write?

    ✅ Original Video: https://www.youtube.com/watch?v=5a-ztc5gcFw 🌍 Get my Complete Courses! ✅ https://unitycodemonkey.com/courses 👇 Click on Show More 🎮 Get my Steam Games https://unitycodemonkey.com/gamebundle 🔴 RELATED VIDEOS 🔴 Be CAREFUL with Scriptable Objects! https://www.youtube.com/watch?v=5a-ztc5gcFw Scene Manager in Unity https://www.youtube.com/watch?v=3I5d2rUJ0pE My Game Dev Journey (40+ Games! | mIRC to Flash to Steam) https://www.youtube.com/watch?v=0zscPf_U1VY Make your Games Designer Friendly! (Scriptable Objects) https://www.youtube.com/watch?v=7jxS8HIny3Q Crafting Items with Scriptable Objects! https://www.youtube.com/watch?v=E91NYvDqsy8 Simple Saving and Loading with JSON to a File https://www.youtube.com/watch?v=6uMFEM-napE Game Dev Show https://youtu.be/bpeMUkMDY7o?t=1020 💬 In the last video I spoke about one specific quirk of Scriptable Objects where they act like persistent state in the Editor but not in a Build. That was the main point I was trying to get across but I also made a quick off-hand remark where I said they should only be used as static read-only data containers and a lot of people pointed out in the comments that is not correct. That is indeed how I personally use them but there are valid uses of read-write access, there is an excellent talk by Rayn Hipple that does talk about that architecture. So personally I do not like that architecture but that does not mean you shouldn't like it. If it makes sense to you, and you are very aware of that one quirk then you can use them as read-write. 📝 Some Links are Affiliate links which means it costs the same to you and I get a nice commission. 🌍 Get Code Monkey on Steam! 👍 Interactive Tutorials, Complete Games and More! ✅ https://store.steampowered.com/app/1294220/ If you have any questions post them in the comments and I'll do my best to answer them. 🔔 Subscribe for more Unity Tutorials https://www.youtube.com/channel/UCFK6NCbuCIVzA6Yj1G_ZqCg?sub_confirmation=1 See you next time! 📍 Support on Patreon https://www.patreon.com/unitycodemonkey 🎮 Grab the Game Bundle at https://unitycodemonkey.com/gameBundle.php 📝 Get the Code Monkey Utilities at https://unitycodemonkey.com/utils.php #unitytutorial #unity3d #gamedev -------------------------------------------------------------------- Hello and Welcome! I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#. I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey. I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users. You can see my games at www.endlessloopstudios.com -------------------------------------------------------------------- - Other great Unity channels: Unity - https://www.youtube.com/user/Unity3D Brackeys - https://www.youtube.com/user/Brackeys Dani - https://www.youtube.com/channel/UCIabPXjvT5BVTxRDPCBBOOQ Jabrils - https://www.youtube.com/channel/UCQALLeQPoZdZC4JNUboVEUg BlackthornProd - https://www.youtube.com/channel/UC9Z1XWw1kmnvOOFsj6Bzy2g Sykoo - https://www.youtube.com/user/SykooTV Jason Weimann - https://www.youtube.com/channel/UCX_b3NNQN5bzExm-22-NVVg Jonas Tyroller - https://www.youtube.com/channel/UC_p_9arduPuxM8DHTGIuSOg -------------------------------------------------------------------- - Website: https://unitycodemonkey.com/ - Twitter: https://twitter.com/UnityCodeMonkey - Steam: https://store.steampowered.com/developer/EndlessLoopStudios

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  • Unity News

    FULL TUTORIAL! Create Unity Multiplayer Games with Netcode for Gameobjects

    In this comprehensive tutorial, you will learn the basics of Netcode for Gameobjects to start building your multiplayer game. Download Project Files (Patrons only): https://www.patreon.com/BinaryLunar Netcode for Game Object Documentaions https://docs-multiplayer.unity3d.com/netcode/current/about/index.html (This video is Sponsored by Unity) 00:00 Intro 01:13 The demo scene setup and explanation 02:00 Player movement script 02:57 Shooting projectile and projectile movement script 03:36 Installing Netcode for GameObjects and setting up the Network Manager 04:20 Converting the player into Network Object 05:40 Creating the Network Manager UI 09:05 Installing Ingame Debug Consol to help debug the stand-alone build 10:06 Using Network Variable to display the number of connected players 16:08 Using Network Transform to Synchronize the movement between host and clients 18:55 Using Network Animator to Synchronize the animations 20:40 Randomizing the player spawn position and fixing the rotation on spawn 23:35 Explaining the issues related to spawning and despawning game objects in a multiplayer game 27:14 The difference between Server Rpc and Client Rpc 28:07 Using ServerRpc to Spwan and Despawn projectiles over the network 37:06 Fixing the random spawn position issue 38:25 Creating the player hud and using Network Variable to show the Player's names 43:50 Assigning colors to the connected players 46:26 Testing the game with 4 related players 47:15 Outro #unitytutorial #unity3d #multiplayer #gamedev #madewithunity The Ultimate 2D & 3D Shader Graph VFX Unity Course Black Friday 80% Discount: https://www.udemy.com/course/the-ultimate-2d-3d-shader-graph-vfx-unity-course/?couponCode=008A797D623D6F0E6941 ● Discord: https://discord.com/invite/b6bXKSV ● Subscribe: https://www.youtube.com/channel/UCLWdeb3R2U_htIdI3RqT5YA?sub_confirmation=1 ● Twitter: https://twitter.com/BinaryLunar ● Facebook: https://www.facebook.com/Binary-Lunar-102590804565782/ ● Support us on Patreon: https://www.patreon.com/BinaryLunar ● Play Our Games on itch.io: https://binarylunar.itch.io/ ● Check our Assets: https://assetstore.unity.com/publishers/47136 ● The Ultimate 2D & 3D Shader Graph Course: https://www.udemy.com/course/the-ultimate-2d-3d-shader-graph-vfx-unity-course/?couponCode=008A797D623D6F0E6941

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  • Unity News

    How to customize performance metrics in the Unity Profiler | Unite 2022

    Learn how to supercharge performance analysis in the Unity Profiler with your game-specific content. This session explains the workflow of adding new performance metrics and surfacing them in the Unity Profiler, and also spotlights the extensibility API in Unity 2021. Speaker: Andy Barnard, Software Engineer, Performance Tooling (Unity) Read the blog: https://on.unity.com/3hJHeyo

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    The BEST Unity Game Development Advice I Wish I'd Heard Before...

    I wish I’d know these tips before releasing my game on Steam… Also yes I just used Dani for the thumbnail, please don’t kill me. This video was sponsored by Unity! Save an additional 10% on assets in the Black Friday sale when you use my code: Butwhylevinbf22 https://assetstore.unity.com/?on_sale=true&rows=96&aid=1100lkvW7 Tutorials Mentioned In Order: Speed Up Compile Times in Unity with Assembly Definitions https://youtu.be/eovjb5xn8y0 Object Pooling in Unity 2021 is Dope AF https://youtu.be/7EZ2F-TzHYw C# Events in Unity! - Intermediate Scripting Tutorial https://youtu.be/k4JlFxPcqlg Unity Events Explained https://youtu.be/TWxXD-UpvSg Lerping in Unity - You HAVE to know this!! https://youtu.be/JS7cNHivmHw How to Tween ANYTHING in Unity (Intermediate LeanTween Tutorial) https://youtu.be/A3xISYK2Ci8 Why you should use code to animate your UI in Unity. https://youtu.be/Ll3yujn9GVQ Why Animation Curves In Unity Are So Useful https://youtu.be/Nc9x0LfvJhI The 6 Design Patterns game devs need? https://youtu.be/hQE8lQk9ikE How to use GitHub with Unity https://youtu.be/qpXxcvS-g3g Why I'm Credited In Over 100 Games (not even joking) https://youtu.be/d6GtGbI-now Buy Couch Combat on Steam: https://store.steampowered.com/app/1685510/Couch_Combat/ Join My Pateron: https://www.patreon.com/butwhylevin My Discord Server: https://discord.gg/bcehAWx Get My Jam Games For Free: https://butwhylevin.itch.io/couch-combat My Twitter: https://twitter.com/WhyLevin Chapters: 0:00 Intro 1:27 Unity Tips 8:18 General Tips 10:01 Lightning Round 11:15 Final Tips

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  • Unity News

    Настоящее и будущее C++ в геймдеве — какое оно? Поговорим об этом в среду, 23 ноября, в телеграм-канале MY GAMEDEV вместе с экспертами из студии Pushkin — Владимиром Алямкиным и Антоном Рассадиным. Затронем следующие темы: 👉 Плотность использования плюсов в геймдеве — откуда торчат уши 👉 Нужны ли на самом деле плюсы сегодня для игр? 👉 Когда Rust или Carbon убьют С++? 👉 Новые стандарты — необходимость или «бесовщина»? 👉 Учить или нет? Достаточно ли «анрильных» плюсов для счастья? После выступления в голосовом чате можно будет задать вопросы экспертам. Подписывайтесь на канал MY GAMEDEV — они регулярно проводят подобные трансляции и делятся полезным контентом на тему геймдева.
  • Unity News

    12 great unitytips from this week to improve your workflow #ep43 & #ep44

    As part of our weekly unity tips roundup we collected ten contributions from the last two weeks to present them in video form to you! This week we featured tips by: 00:55 Line renderer https://twitter.com/SunnyVStudio/status/1592472757862039552 01:23 Visible in your scene https://twitter.com/PixelShenanigan/status/1590931430410186752 01:50 smooth rotation in animation https://twitter.com/Useless_Adrien/status/1590388641288794118 02:39 skip the redudant class declaration https://twitter.com/darkrewar/status/1590334611149639680 03:07 removed unity option https://twitter.com/drktbl/status/1590063057224765440 03:49 optimize performance of rt reflections https://twitter.com/the_f_key/status/1589647570565234688 04:15 markscenedirty https://twitter.com/CoSeph2/status/1590329169254445060 05:00 webgl and web.config https://twitter.com/vercetti3565/status/1590143469611515904 05:38 Unity Events https://twitter.com/ElenaImagineer/status/1591000281843568641 06:12 Tooltip https://twitter.com/ForjaRoja/status/1592156833208324096 07:03 edit your strings https://twitter.com/BinaryImpactG/status/1592469961728962560 07:23 tint your editor https://twitter.com/BinaryImpactG/status/1589930710705483776 _______________ Our Game BEAM on Steam: https://store.steampowered.com/app/1067430/Beam/ UnityTips - Playlist: https://youtube.com/playlist?list=PL-U9oMIy_BqEAxl6jiye7gCexv0UdAqC0 BinaryImpact on Twitter ► https://twitter.com/BinaryImpactG BinaryImpact on Facebook ► https://www.facebook.com/BinaryImpact... BinaryImpact on Instagram ► https://www.instagram.com/binaryimpact BinaryImpact on Twitch ► https://www.twitch.tv/binaryimpact/ BinaryImpact on Reddit ► https://www.reddit.com/user/BinaryImp... BinaryImpact on Discord ► https://discord.gg/9STTJNa Other useful Links ► http://links.binaryimpact.de/ #unity #tutorial #unitytips

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  • Unity News

    3 ways retailers are preparing to thrive in the metaverse | Unity Blog

    In this preview of Unity’s newest e-book, explore three ways retailers are preparing for e-commerce to thrive in the metaverse.

    Unity Blog
  • Unity News

  • Unity News

    Issue #164 - Tips And More Tips

    A free, weekly newsletter containing Unity game dev news, articles, tips, tricks, assets, videos and more.

    Game Dev Digest
  • Unity News

    Почему тяжело писать про хороший код?

    Всем привет. Меня зовут Гриша Дядиченко, и я технический продюсер. Почему так сложно писать про хороший код? Меня периодически спрашивают, почему я так мало пишу про архитектуру. В то же время я даже...

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  • Unity News

  • Unity News

  • Unity News

    C# Design Patterns: Command and Processor

    In this tutorial we'll take a look at what the command and command processor design patterns are and how we can make use of them. 🎞️ Chapters 00:00 Introduction 00:35 What is the command pattern? 01:30 Setting up our commands 05:30 Structuring our class interfaces 10:50 Setting up our command processor 23:20 Adding commands via UI 📂 Grab the full project ➠ https://github.com/GameDevEducation/UnityTutorial_DesignPatterns2 If you've got questions add a comment below or send them in for the next Q&A video 🤔 Send in your questions ➠ https://forms.gle/ToyvqPaBFvpFLtNbA 📁 The searchable video archive is at ➠ https://www.iainmcmanus.dev/gamedev-education/ Looking for other ways to get involved? 🟠 Support the channel on Patreon ➠ https://www.patreon.com/IainTheIndie 🟡 Get the code for all the projects on GitHub ➠ https://github.com/orgs/GameDevEducation 🟢 Check out my games on itch.io ➠ http://iaintheindie.itch.io/ 🟣 Follow me on Twitter ➠ https://twitter.com/IainTheIndie 🎉 Thankyou to all of the Patrons 🎉 ➔ Grant Coble-Neal ➔ John Douglas ➔ Kasper Enwall ➔ Adam Ercanbrack ➔ Tylah Heil ➔ Ian Kehoe ➔ James McCarthy ➔ Kalvin Pearce ➔ Seriphis ➔ Bradley Seymour ➔ SiliconOrchid ➔ Brian Smith ➔ Callan Syratt ➔ Robert Thorpe ➔ Daniel Williams #Unity #Tutorial #GameDev

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  • Unity News

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  • Unity News

    3 things gamers want from in-game chat | Unity Blog

    We pulled key data from our Unity Multiplayer Report and summarized the three most important findings about what gamers expect out of in-game chat.

    Unity Blog
  • Unity News

    Be CAREFUL with Scriptable Objects!

    🎮 Synty Store BLACK FRIDAY https://cmonkey.co/syntystore ✅ Get 70% OFF on Unity Black Friday! https://assetstore.unity.com/?aid=1101l96nj&pubref=carefulsos 📝 95% OFF on Cute Low Poly Assets https://www.humblebundle.com/software/low-poly-3d-software?partner=codemonkey 🌍 Get my Complete Courses! ✅ https://unitycodemonkey.com/courses 👇 Click on Show More 🎮 Get my Steam Games https://unitycodemonkey.com/gamebundle 🎮 Get the Ancient Empires Asset pack https://cmonkey.co/synty_ancientempires_carefulsos 🔴 RELATED VIDEOS 🔴 Make your Games Designer Friendly! (Scriptable Objects) https://www.youtube.com/watch?v=7jxS8HIny3Q Crafting Items with Scriptable Objects! https://www.youtube.com/watch?v=E91NYvDqsy8 Simple Saving and Loading with JSON to a File https://www.youtube.com/watch?v=6uMFEM-napE 💬 Scriptable Objects are an excellent Unity feature, they let you store data in discrete files, super useful for defining things like Items, Weapons, Skills or event some Level Data. Definitely learn about Scriptable Objects if you've never used them. However as amazing as they are, they are NOT supposed to be used to save data, they are intended only for Read Only data. If you try saving data in a Scriptable Object you're going to have some very confusing issues when you make your final build. 📝 Some Links are Affiliate links which means it costs the same to you and I get a nice commission. 🌍 Get Code Monkey on Steam! 👍 Interactive Tutorials, Complete Games and More! ✅ https://store.steampowered.com/app/1294220/ If you have any questions post them in the comments and I'll do my best to answer them. 🔔 Subscribe for more Unity Tutorials https://www.youtube.com/channel/UCFK6NCbuCIVzA6Yj1G_ZqCg?sub_confirmation=1 See you next time! 📍 Support on Patreon https://www.patreon.com/unitycodemonkey 🎮 Grab the Game Bundle at https://unitycodemonkey.com/gameBundle.php 📝 Get the Code Monkey Utilities at https://unitycodemonkey.com/utils.php #unitytutorial #unity3d #gamedev -------------------------------------------------------------------- Hello and Welcome! I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#. I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey. I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users. You can see my games at www.endlessloopstudios.com -------------------------------------------------------------------- - Other great Unity channels: Unity - https://www.youtube.com/user/Unity3D Brackeys - https://www.youtube.com/user/Brackeys Dani - https://www.youtube.com/channel/UCIabPXjvT5BVTxRDPCBBOOQ Jabrils - https://www.youtube.com/channel/UCQALLeQPoZdZC4JNUboVEUg BlackthornProd - https://www.youtube.com/channel/UC9Z1XWw1kmnvOOFsj6Bzy2g Sykoo - https://www.youtube.com/user/SykooTV Jason Weimann - https://www.youtube.com/channel/UCX_b3NNQN5bzExm-22-NVVg Jonas Tyroller - https://www.youtube.com/channel/UC_p_9arduPuxM8DHTGIuSOg -------------------------------------------------------------------- - Website: https://unitycodemonkey.com/ - Twitter: https://twitter.com/UnityCodeMonkey - Steam: https://store.steampowered.com/developer/EndlessLoopStudios

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  • Unity News

    Extending the Unity Editor with custom tools using UI Toolkit | Unite 2022

    Like building your own UI tools? Here we go step by step with the UI Builder to quickly create an Inspector for real-time Play mode debug data visualization. Then we’ll enhance it using USS Transitions and the Vector API, migrate it to a custom Editor window, and finally port it to the Player/Runtime. 00:00 - Introduction 02:30 - Custom Property Drawers with Nested Inspectors 08:52 - Decorate with Property Attributes 10:07 - Custom Inspectors 14:02 - UI Documents (UXML) 15:22 - UI Builder for Editor Extension Authoring 19:22 - UI Builder Visual Authoring Workflows 22:33 - Painter2D and Custom UI Shapes (PieChart) 26:02 - Rich Text (with Hyperlinks) 26:58 - StyleSheets (USS) 27:58 - Editor Standard USS Variables (Light/Dark Theme Support) 29:55 - UI Toolkit Samples Window 31:25 - ListView (Virtualized List) 32:50 - Multi Column ListView 38:48 - Runtime Theme Used In Editor 39:45 - USS Transitions on Hover 40:10 - USS Transform Styles (scale/position/rotate) 41:08 - Custom Editor Windows 43:01 - Custom Inspector in Runtime (Player) 44:45 - UI Builder In-Context Sub-Document Workflow 45:33 - New UI Toolkit Data Bindings (Runtime and Editor) in Unity 2023

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