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    How to change the name of List elements in Unity inspector

    You can 𝗰𝗵𝗮𝗻𝗴𝗲 the default "𝗘𝗹𝗲𝗺𝗲𝗻𝘁 𝗫" 𝗻𝗮𝗺𝗲 of custom 𝘀𝗲𝗿𝗶𝗮𝗹𝗶𝘇𝗮𝗯𝗹𝗲 𝗼𝗯𝗷𝗲𝗰𝘁𝘀 on a 𝗹𝗶𝘀𝘁 in Unity inspector📄🧐 Just add 𝗽𝘂𝗯𝗹𝗶𝗰 𝘀𝘁𝗿𝗶𝗻𝗴 𝗻𝗮𝗺𝗲; at the TOP of the Serializable script👍🙂 #unitytips #uity2d #untiy3d #gamedev #shorts

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    How To Make a Mirror in Unity (that works in VR!) - Part 2 : STENCIL EFFECT

    In this second mirror tutorial, we are going to see how to make an awesome mirror using this time a stencil effect ! ▶ PATREON : https://www.patreon.com/ValemVR ▶ DISCORD : https://discord.gg/5uhRegs How to make a Portal in VR : https://www.patreon.com/posts/exclusive-how-to-60099438 Brackeys Render Feature : https://youtu.be/szsWx9IQVDI Vive Stereo Rendering : https://assetstore.unity.com/packages/tools/particles-effects/vive-stereo-rendering-toolkit-71255 #vr #vrdev #madewithunity #valem #unity

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    Automatically Processing Assets with Custom Unity Asset Pipelines

    Continuing our journey of adding the ability to easily use SVG assets in Unity, today we're going to be exploring how to automatically process and convert SVGs to PNGs whenever one is added to our Unity project. In order to handle Unity asset import events we need to create an `AssetPostprocessor` by creating a custom class that inherits from the class. Once that's done we can extend our custom Asset Processing using the provided methods from Unity. A list of those is available here: https://docs.unity3d.com/ScriptReference/AssetPostprocessor.html The `AssetPostprocessor`'s `OnPostprocessAllAssets` function is called when the Assets imported into your project have changed. In this case, if we move, delete or add new assets this is the message that will be invoked for us to hook into those changes and run our custom Asset processing. For more information you can check out the documentation here: https://docs.unity3d.com/ScriptReference/AssetPostprocessor.OnPostprocessAllAssets.html The code I'm using expects Inkscape to be on your PATH. If you don't have Inkscape installed you can download it here: https://inkscape.org/release/. If Inkscape is correctly configured you should be able to run `inkscape --help` in your terminal and get a valid response. Join the World of Zero Discord Server: https://discord.gg/hU5Kq2u

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    TOP 10 FREE NEW Assets FEBRUARY 2023! | Unity Asset Store

    ❤️ My 10 Hour FREE Course https://unitycodemonkey.com/kitchenchaoscourse.php 📝 Get the FREE Asset https://assetstore.unity.com/publisher-sale?aid=1101l96nj&pubref=feb23free 🌍 TOP 10 FREE NEW Assets FEBRUARY 2023! https://assetstore.unity.com/lists/free-assets-february-2023-6872468463625?aid=1101l96nj&pubref=feb23free 🎮 Check out my own Assets https://assetstore.unity.com/publishers/47404?aid=1101l96nj&pubref=feb23free 🌍 Get my Complete Courses! ✅ https://unitycodemonkey.com/courses 👍 Learn to make awesome games step-by-step from start to finish. 🎮 Get my Steam Games https://unitycodemonkey.com/gamebundle Live Chat Quiz! Join and Answer Qs from my FREE Course https://youtube.com/live/loxSaI3YY7k 💬 TOP 10 FREE NEW Assets for FEBRUARY 2023 on the Unity Asset Store! ❤️ Using these Affiliate Links helps support the channel! 📝PLAYLIST📝 Top NEW Assets and Systems on the Unity Asset Store! https://www.youtube.com/playlist?list=PLzDRvYVwl53shHd9LVWCZOi8o9TQpRpvI Asset Review - Unity Asset Store https://www.youtube.com/playlist?list=PLzDRvYVwl53uPh5QV8fCpVIrOPs2JyJxZ ## Low Poly Simple Furniture FREE https://assetstore.unity.com/packages/3d/props/furniture/low-poly-simple-furniture-free-240197?aid=1101l96nj&pubref=feb23free ## Lightning/Electricity VFX Volume 1 https://assetstore.unity.com/packages/vfx/particles/lightning-electricity-vfx-volume-1-240428?aid=1101l96nj&pubref=feb23free ## Document Builder https://assetstore.unity.com/packages/tools/utilities/document-builder-240100?aid=1101l96nj&pubref=feb23free ## LowPoly Shotguns - Pixel Texture https://assetstore.unity.com/packages/3d/props/weapons/lowpoly-shotguns-pixel-texture-240774?aid=1101l96nj&pubref=feb23free ## PocketPy https://assetstore.unity.com/packages/tools/visual-scripting/pocketpy-241120?aid=1101l96nj&pubref=feb23free ## Low Poly Prototype Starter Pack - Polyworks https://assetstore.unity.com/packages/3d/environments/low-poly-prototype-starter-pack-polyworks-233973?aid=1101l96nj&pubref=feb23free ## Role Play Attributes https://assetstore.unity.com/packages/tools/integration/role-play-attributes-228941?aid=1101l96nj&pubref=feb23free ## 2D Flat Avatars - 30 Game Character Sprites https://assetstore.unity.com/packages/2d/characters/2d-flat-avatars-30-game-character-sprites-240974?aid=1101l96nj&pubref=feb23free ## Visual Editor For Leantween https://assetstore.unity.com/packages/tools/animation/tween-animations-made-easy-visual-editor-for-leantween-228711?aid=1101l96nj&pubref=feb23free ## 20 Free Realistic Textures https://assetstore.unity.com/packages/2d/textures-materials/20-free-realistic-textures-nature-city-home-construction-more-240323?aid=1101l96nj&pubref=feb23free 🌍 Get Code Monkey on Steam! 👍 Interactive Tutorials, Complete Games and More! ✅ https://store.steampowered.com/app/1294220/ If you have any questions post them in the comments and I'll do my best to answer them. 🔔 Subscribe for more Unity Tutorials https://www.youtube.com/channel/UCFK6NCbuCIVzA6Yj1G_ZqCg?sub_confirmation=1 See you next time! 📍 Support on Patreon https://www.patreon.com/unitycodemonkey 🎮 Grab the Game Bundle at https://unitycodemonkey.com/gameBundle.php 📝 Get the Code Monkey Utilities at https://unitycodemonkey.com/utils.php #assetstore #free #unity -------------------------------------------------------------------- Hello and Welcome! I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#. I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey. I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users. You can see my games at www.endlessloopstudios.com -------------------------------------------------------------------- - Other great Unity channels: Unity - https://www.youtube.com/user/Unity3D Brackeys - https://www.youtube.com/user/Brackeys Dani - https://www.youtube.com/channel/UCIabPXjvT5BVTxRDPCBBOOQ Jabrils - https://www.youtube.com/channel/UCQALLeQPoZdZC4JNUboVEUg…

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  • Unity News

    Issue #175 - Best Practices

    A free, weekly newsletter containing Unity game dev news, articles, tips, tricks, assets, videos and more.

    Game Dev Digest
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    How To Make A Unity Multiplayer Character Selection Menu - Part 3

    This Unity Multiplayer tutorial will teach you how to create a character selection menu using Unity's Netcode For GameObjects in 2023. For project files access, check out the repository here: https://github.com/DapperDino/Multiplayer-Character-Select ----------------------------------------------------------------------------------------------------------- Multiplayer Landing Page: https://docs-multiplayer.unity3d.com/ Boss Room Sample: https://unity.com/demos/small-scale-coop-sample Roadmap: https://resources.unity.com/unity-engine-roadmap/multiplayer#roadmap ----------------------------------------------------------------------------------------------------------- Join Our Community: https://dapperdino.co.uk/ ----------------------------------------------------------------------------------------------------------- Other social media: https://www.patreon.com/dapperdino https://www.twitch.tv/dapper_dino https://twitter.com/dapperdino4 https://www.facebook.com/Dapper-Dino-2313996518859283 https://github.com/DapperDino https://discord.gg/sn9xXK4 ----------------------------------------------------------------------------------------------------------- If you liked the video then please respond with a like and a subscribe to show your support for the channel and I'll repay you by creating more tutorials! 0:00 - Intro 0:26 - Repo 0:35 - Setup 1:03 - Coding 20:12 - Testing 20:50 - Outro

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    Unity C# Tutorial: System.Func and System.Action

    In this tutorial we're going to take a look at what System.Function and System.Action are and some cool ways we can use them to simplify our code. 🎞️ Chapters 00:00 Introduction 00:35 System.Action introduction 03:00 Using System.Action 09:00 Passing parameters to a System.Action 11:00 Introduction to System.Func 15:00 Using anonymous/lambda functions 17:45 Setting up our MoveTo demo 📂 Grab the full project ➠ https://github.com/GameDevEducation/UnityCSharpTutorial_ActionAndFunc 📁 The searchable video archive is at ➠ https://www.iainmcmanus.dev/gamedev-education/ Looking for other ways to get involved? 🟠 Support the channel on Patreon ➠ https://www.patreon.com/IainTheIndie 🟡 Get the code for all the projects on GitHub ➠ https://github.com/orgs/GameDevEducation 🟢 Check out my games on itch.io ➠ http://iaintheindie.itch.io/ 🟣 Follow me on Twitter ➠ https://twitter.com/IainTheIndie 🎉 Thankyou to all of the Patrons 🎉 ➔ Grant Coble-Neal ➔ Daniel ➔ John Kenneth Douglas ➔ Kasper Enwall ➔ Tylah Heil ➔ James McCarthy ➔ Kalvin Pearce ➔ Seriphis ➔ Bradley Seymour ➔ SiliconOrchid ➔ Brian Smith ➔ Callan Syratt ➔ Serj Tomas #Unity #Tutorial #GameDev

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    Интересное из мира Unity #2 (03.02.23 — 09.02.23)

    Всем привет! Меня зовут Григорий Дядиченко, и я технический продюсер. А вот и второй выпуск дайджеста для Unity разработчиков. Интересные инструменты, красивые проекты, и всё что попалось мне на...

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    Entire City of New York in 3D For Free! -- (FBX|GLB|OBJ|Unity CC Licensed)

    You can download a digital version of New York City absolutely free. From Geopipe, you can select what portions of New York you want, then download in a variety of formats including FBX, GLB and OBJ so they can be used in any game engine or tool such as Blender or MAX. Additionally there is a Unity SDK (didn't work for me personally) and mention of an Unreal Engine SDK (no clue where). For Unity developers however there are two free downloads in the Unity Asset Store. Links https://gamefromscratch.com/entire-city-of-new-york-in-3d-for-free-from-geopipe/ ----------------------------------------------------------------------------------------------------------- *Support* : https://www.patreon.com/gamefromscratch *GameDev News* : https://gamefromscratch.com *GameDev Tutorials* : https://devga.me *Discord* : https://discord.com/invite/R7tUVbD *Twitter* : https://twitter.com/gamefromscratch -----------------------------------------------------------------------------------------------------------

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    CONTROL your CAMERA with CODE! (How to modify Cinemachine with C# - Unity Tutorial)

    🌍 Get my Complete Courses! ✅ https://unitycodemonkey.com/courses 👍 Learn to make awesome games step-by-step from start to finish. 👇 Click on Show More 🎮 Get my Steam Games https://unitycodemonkey.com/gamebundle How to change Cinemachine through Code (Unity Tutorial) 📝 Synty POLYGON Office http://cmonkey.co/synty_office_cinemachinecode 🔴 RELATED VIDEOS 🔴 ULTIMATE Camera System in Unity! (Move, Rotate, Zoom, Edge Scrolling, 3D and 2D) https://www.youtube.com/watch?v=pJQndtJ2rk0 Kickstart your game with First and Third Person Controllers! (FREE Unity Starter Assets) https://www.youtube.com/watch?v=jXz5b_9z0Bc How to Change Post Processing through Code (Unity Tutorial) https://www.youtube.com/watch?v=9466s9WC1-E 💬 Cinemachine is an excellent Unity package, super useful for making everything related to cameras super easy. However one thing that is not very easy to figure out is how do you change all those properties through code. For example how would you change the Field of View on a Key press or change the Follow Offset. This is a bit tricky to figure out, the way Cinemachine works is all based on CinemachineComponents 📝 Some Links are Affiliate links which means it costs the same to you and I get a nice commission. 🌍 Get Code Monkey on Steam! 👍 Interactive Tutorials, Complete Games and More! ✅ https://store.steampowered.com/app/1294220/ If you have any questions post them in the comments and I'll do my best to answer them. 🔔 Subscribe for more Unity Tutorials https://www.youtube.com/channel/UCFK6NCbuCIVzA6Yj1G_ZqCg?sub_confirmation=1 See you next time! 📍 Support on Patreon https://www.patreon.com/unitycodemonkey 🎮 Grab the Game Bundle at https://unitycodemonkey.com/gameBundle.php 📝 Get the Code Monkey Utilities at https://unitycodemonkey.com/utils.php #unitytutorial #unity3d #gamedev -------------------------------------------------------------------- Hello and Welcome! I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#. I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey. I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users. You can see my games at www.endlessloopstudios.com -------------------------------------------------------------------- - Other great Unity channels: Unity - https://www.youtube.com/user/Unity3D Brackeys - https://www.youtube.com/user/Brackeys Dani - https://www.youtube.com/channel/UCIabPXjvT5BVTxRDPCBBOOQ Jabrils - https://www.youtube.com/channel/UCQALLeQPoZdZC4JNUboVEUg BlackthornProd - https://www.youtube.com/channel/UC9Z1XWw1kmnvOOFsj6Bzy2g Sykoo - https://www.youtube.com/user/SykooTV Jason Weimann - https://www.youtube.com/channel/UCX_b3NNQN5bzExm-22-NVVg Jonas Tyroller - https://www.youtube.com/channel/UC_p_9arduPuxM8DHTGIuSOg -------------------------------------------------------------------- - Website: https://unitycodemonkey.com/ - Twitter: https://twitter.com/UnityCodeMonkey - Steam: https://store.steampowered.com/developer/EndlessLoopStudios

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  • Unity News

    Из Unity в Unigine. GameObject и Node

    Возможностью Unigine при создании проекта является выбор между Api на C# и C++. Для простого сравнения будет использоваться C# (все примеры будут эквивалентны и для C++). Все игровые объекты в сцене...

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    Celebrating RT3D creators and social change in 2022 | Unity Blog

    As we look forward to seeing what real-time 3D (RT3D) creators will produce in 2023, the Unity Social Impact team reflects on highlights from the past year across the industry.

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    Гайд по устранению зависимостей в Addressables

    Привет. Это перевод моего поста . Когда вы переносите проект с использования Resources на Addressables , вы определенно столкнётесь с проблемой фантомных (скрытых, устаревших, неиспользуемых) ссылок...

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    Addressables: Planning and best practices | Unity Blog

    In this blog, Unity Senior Technical Product Manager Jeff Riesenmy offers a guide to the most important factors for developers to consider in order to get the most out of the Addressables system on a project.

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