Обложка канала

Unity News. Страница 15

Канал чата @unity3d_ru с новостями из мира Unity3D, GameDev

  • Unity News

  • Unity News

    Testing Out Unity's Adaptive Probe Volumes

    Sakura Rabbit showed how the recently-introduced feature can be used to achieve high-quality lighting.

    80LV
  • Unity News

    Improving job system performance scaling in 2022.2 – part 2: Overhead | Unity Blog

    In the second installment of this two-part article, Software Engineer Kevin Vacheresse looks at job system overhead from Unity’s former job system and how the engineering team has addressed this in the 2022.2 Tech Stream release. With part two, discover the latest changes made to the job system to reduce overhead and improve performance scaling.

    Unity Blog
  • Реклама

  • Unity News

    Обучим построению модульной архитектуры в Unity! 🚀В OTUS стартовал набор на онлайн-курс «Unity Game Developer. Professional» (https://otus.pw/LPih/) по построению модульной архитектуры на базе готовой RPG игры! Пройди вступительный тест по Unity и проверь свои знания. Сможешь сдать — пройдёшь на курс «Unity Game Developer. Professional» по специальной цене. Курс доступен в рассрочку! 👉 ПРОЙТИ ТЕСТ: https://otus.pw/ARQo/ На курсе вы научитесь: 1. использовать принципы SOLID 2. разделять приложение на архитектурные слои 3. выявлять высокую связность и анти-паттерны в коде 4. реализовывать игровую логику как конструктор 5. разрабатывать систему загрузки и сохранения игры и 6. проектировать архитектуру ИИ. 🔥 В конце обучения вас ждет практический проект для закрепления навыков, а также вы навсегда получите исходный код от демо-проекта! Реклама. Информация о рекламодателе на сайте www.otus.ru (http://www.otus.ru/)
  • Unity News

    Making dumb things look smart with Unity's VFX Graph!

    Let's Dev: VFX Graph Episode 2 Watch Episode 01: https://www.youtube.com/watch?v=hXjNC8pNOTE Helpful resources: ⭐ Learn more about VFX Graph: https://unity.com/visual-effect-graph ⭐ Check the GitHub repository: https://github.com/Kodrin/VFX-Essentials Join us as we run through more interesting techniques with VFX Graph! We'll move particles with splines to make a storm of fast food, we'll move particles with SDFs (Sine Distance Fields) to make an environment effect that avoids obstacles and then we'll combine those techniques to recreate the Beached Things from Death Stranding. Follow Unity on social Twitter: https://twitter.com/unitygames Instagram: https://www.instagram.com/unitytechnologies/?hl=en Follow UnityTech on Twitch for more: https://www.twitch.tv/unity Follow the hosts: Codrin-Mihail Tablan Negrei - Technical Artist, Unity (https://twitter.com/CodrinMihail) Hasan Al Salman -Live Content Manager Manager, Unity (https://twitter.com/HalSalmn) Timestamps: 0:00 Intro 1:50 What we'll be learning 4:33 Intro to Splines and SDFs 10:30 Food Tornado with Splines! 13:45 Examples of Splines being used in games 16:07 How to make VFX with Splines 49:00 Getting into Sine Distance Fields 56:27 Examples of SDFs in games 1:02:14 How to make SDF VFX 1:31:45 Making the BTs from Death Stranding (both techniques)

    YouTube
  • Unity News

    Eyes, hands, simulation, and samples: What’s new in Unity XR Interaction Toolkit 2.3 | Unity Blog

    XRI 2.3 offers full support for hand interaction, poking, eye gaze, and audiovisual affordances, as well as improved two-handed interaction and a fully revamped device simulator to help test your apps without a headset.

    Unity Blog
  • Unity News

    MeshSync is Awesome ...and Free!

    MeshSync is a powerful, free and open source add-on for the Unity game engine, that gives you a live connection to your DCC tool of choice. Edit your model in Blender, Maya, Max, Modo and more and immediately see the results in your game engine. With the Blender version you can actually go both ways, seeing changes you made in Unity happen immediately in Blender! Links https://gamefromscratch.com/meshsync-for-unity/ ----------------------------------------------------------------------------------------------------------- *Support* : https://www.patreon.com/gamefromscratch *GameDev News* : https://gamefromscratch.com *GameDev Tutorials* : https://devga.me *Discord* : https://discord.com/invite/R7tUVbD *Twitter* : https://twitter.com/gamefromscratch -----------------------------------------------------------------------------------------------------------

    YouTube
  • Unity News

    LOD Your Lights - Performance Optimization | Unity Tutorial

    One of the most popular optimization techniques is LOD, but rarely does anyone talk about LODing their lights. Lighting is one of the most expensive calculations in games today. In this tutorial, learn how you can apply the same concept of LOD to your lights to dramatically reduce the GPU load, boosting performance! 💸 Ongoing sales 💸 ⚫ Synty Humble Bundle: https://www.humblebundle.com/software/syntys-polygon-game-dev-assets-bundle-3-software?partner=llamasoftware&charity=2280172 ⚫ WOW Sound Publisher Sale! 50% OFF WOW Sound Assets! https://assetstore.unity.com/publisher-sale?aid=1101l9QvC ⚫ See all active asset sales on the Asset Store: https://assetstore.unity.com/?on_sale=true&orderBy=0&rows=96&clickref=1100lwtudvMJ&utm_source=partnerize&utm_medium=affiliate&utm_campaign=unity_affiliate&aid=1101l9QvC ⚫ Save 25% off your first Asset Store Order: https://prf.hn/click/camref:1101l9QvC/creativeref:1011l78340 ⚫ Save up to 50% on NEW Assets: https://assetstore.unity.com/?new_sale=true&orderBy=1&aid=1101l9QvC 👨‍💻 As always, all code from this video is available on GitHub: https://github.com/llamacademy/light-lod 📚 Resources: ⚫ Light Shadows: https://docs.unity3d.com/ScriptReference/LightShadows.html ⚫ Shadow Resolution: https://docs.unity3d.com/ScriptReference/ShadowResolution.html ⚫ Light Component: https://docs.unity3d.com/Manual/class-Light.html ⚫ Light LOD on the Asset Store (free, slightly different implementation, update coming soon): https://assetstore.unity.com/packages/tools/video/lightlod-106846?aid=1101l9QvC ❤ Believe in LlamAcademy's mission and have received value from the videos? Become a Patreon Supporter or YouTube Member: ⚫ Patreon: https://www.patreon.com/llamacademy ⚫ YouTube Member: https://www.youtube.com/channel/UCnWm6pMD38R1E2vCAByGb6w/join or click the Join button on any video 📱 Let's stay connected YouTube: https://youtube.com/c/LlamAcademy Patreon: https://www.patreon.com/llamacademy Facebook: https://facebook.com/LlamAcademyOfficial Twitter: https://twitter.com/TheLlamAcademy TikTok: https://tiktok.com/@LlamAcademy Instagram: https://instagram.com/LlamAcademy ---- Most tutorials come from knowledge gained making https://survival.llama.software Llama Survival - a top-down zombie survival shooter for Android and iOS. I also have some Unity Assets: https://assetstore.unity.com/publishers/22409?_aid=1101l9QvC Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase. #unitytutorial #tutorialtuesday #gamedev #tutorial #unity #llamacademy #gamedevelopment Chapters: 00:00 Topic Introduction 00:56 LOD Data Model - LODAdjustment.cs 01:41 Camera Singleton - LightLODCamera.cs 02:36 LightLOD.cs 06:11 Configuration 06:53 Simple Demo 07:32 Performance Benchmark & Analysis 09:38 Closing Thoughts & Support LlamAcademy

    YouTube
  • Unity News

    Sims like building system in Unity 2022

    In this video I will be explaining how to create Sims like house building system in Unity. We will start with the basics of a grid placement system, talk about placing floor, walls and objects and talk a bit about the camera movement. Grab the full project: courses.sunnyvalleystudio.com/p/house-building-system-in-unity Playable version: svstudio.itch.io/sims-building-system-unity-template Assets used: https://kenney.nl/ https://freesound.org/ 𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱! https://discord.gg/RQEtYHz 𝗣𝗟𝗘𝗔𝗦𝗘 support the channel: https://www.patreon.com/sunnyvalleystudio 00:00 Intro 00:39 Grid Placement System 00:58 Grid Shader 02:48 Grid Coordinates 03:30 Grid component 04:52 Box Selection for floor placement 07:28 Deleting objects from the grid 07:55 Storing data in a Dictionary 09:28 Wall placement path selection 10:03 Manhattan distance 10:40 Storing Edges of our Grid 12:08 Using Record type in Unity 13:25 Checking for placement collisions 14:16 RTS Camera in Unity #unity3d #gamedev #sims4

    YouTube
  • Unity News

    Frosted Glass in Unity 2023 -- Free Unity Shader

    Frosted glass effect in Unity (as seen in DOOM 2k16). It use a Command Buffer attached to the main camera to render the scene in global render textures. A grayscale mask is then used to sample between these render textures in order to apply the desired blur. You could use this for a sci-fi, dirty or other type of glass visual. ➡️Frosted Glass Github: https://github.com/andydbc/unity-frosted-glass ➡️Frosted Glass URP Example: https://github.com/johnsietsma/ExtendingLWRP 🎁 Get OVER 185+ Scripts, Projects and premium content on my PATREON HERE: ➡️http://bit.ly/SpeedTutorPatreon ························································································· 🔥 INSANE UNITY SAVINGS: https://bit.ly/UnitySalesHub 🕹️Unity Sales: https://bit.ly/UnitySalesHub 🕹️SpeedTutor Unity Store: https://bit.ly/STUnityStorePuzzlePacks 🕹️Unity New Release Discount Sale: https://prf.hn/l/BdvEmg3 🕹️Unity WELCOME2023 Offer: https://bit.ly/UnityWelcome2022OFFER 🔥 INSANE HUMBLE SAVINGS: https://bit.ly/HumbleBundleDeals 🕹️Synty Assets: https://bit.ly/SyntyBundleAssets23 🕹️God Slayer Game Bundle: https://bit.ly/GodSlayerGamesBundle 🕹️Progammer Bundle: https://bit.ly/ThinkLikeAProgrammerBundle 🕹️Military Assets Bundle: https://bit.ly/Military3DAssetsBundle 🕹️Unreal Engine Book Tutorial Bundle: https://bit.ly/UE5GameDevBooksBundle 🔥Unity Materials / Files & More: 🕹️CGAxis PBR Deals: https://bit.ly/CGAxisPBRDeals 🕹️Synty Assets: https://bit.ly/SyntyLowPolyAssets 🔥 UNITY SUBSCRIPTIONS: 🕹️Unity Plus: https://bit.ly/UnityPlusDeals 🕹️Unity Pro: https://bit.ly/UnityProDeals ························································································· 💰BIG DISCOUNTS on my website, for my UNITY ASSETS: ➡️https://www.speed-tutor.com 💬Join the Community Discord: ➡️https://discord.gg/vnhWy6R 💝 Make a donation to the channel: ➡️http://www.paypal.me/speedtutor ························································································· ⬇️ SpeedTutor Puzzle Assets: 🧩Unity Store: https://bit.ly/STUnityStorePuzzlePacks 🧩My Website Discounts: https://www.speed-tutor.com/ ⬇️ SpeedTutor Best Selling Assets: 🧩Adventure Puzzle Kit: https://bit.ly/STAdventurePuzzleKit 🧩 Note & Letter System: https://bit.ly/STNoteLetterSystem 🧩Examine System: https://bit.ly/STExamineSystem 🧩Keypad System: https://bit.ly/STKeypadSystem ⬇️SpeedTutor Model Packs: 🧩Unity Store: https://bit.ly/STUnityStoreModelPacks 🧩My Website Discounts: https://www.speed-tutor.com/ My Assets include: Gas Mask, Flashlight, Generator, Themed Key , Padlock, Phone, Chess Puzzle, Lever, Valve Puzzle, Fuse Box & Safe Systems. Cardboard, Debris, Massive Models and more! ························································································ ⭐ Connect with me: 💬| Discord: https://discord.gg/vnhWy6R 🐦| Twitter: https://twitter.com/SpeedTutor 📱 | Facebook: https://www.facebook.com/Speedtutoruk 🖥 | Website: http://www.speed-tutor.com ······················································································· #SpeedTutor #Unity #FrostedGlass

    YouTube
  • Unity News

    MVC без контроллера

    Прошло уже лет 25 со дня изобретения концепции Model-View-Controller, а споры и её модификации не завершаются по сей день. Хотя очевидно, что в изначальном виде эта концепция ужасна, не...

    Хабр
  • Unity News

    Issue #179 - Shader Breakdowns and more

    A free, weekly newsletter containing Unity game dev news, articles, tips, tricks, assets, videos and more.

    Game Dev Digest
  • Unity News

    The water technology behind Avatar: The Way of Water | Unity Blog

    Learn more about the CGI technology created using Unity Wētā Tools to produce the water in Avatar: The Way of Water.

    Unity Blog
  • Unity News

    BEST ASSETS for Unity 2023 in 7 minutes!

    I've found some essential assets for myself whenever I create scenes in Unity, and so I wanted to make a video sharing these with you! Especially with the Unity Flash Deal running, you might be able to grab some of them on discounts! =) Let me know which assets are your favorites! Follow and see more on these platforms! Twitter: https://twitter.com/thesykoo Instagram: https://instagram.com/thesykoo All assets listed in this video: KWS HDRP: https://assetstore.unity.com/packages/tools/particles-effects/kws-water-system-hdrp-rendering-205007 KWS URP: https://assetstore.unity.com/packages/tools/particles-effects/kws-water-system-urp-rendering-203144 KWS Built-In: https://assetstore.unity.com/packages/tools/particles-effects/kws-water-system-standard-rendering-191771 Expanse Volumetric Skies & Clouds: https://assetstore.unity.com/packages/tools/particles-effects/expanse-volumetric-skies-clouds-and-atmospheres-in-hdrp-192456 Prefab Brush+: https://assetstore.unity.com/packages/tools/utilities/prefab-brush-44846 EasyRoads3D: https://assetstore.unity.com/packages/tools/terrain/easyroads3d-pro-v3-469 Vegetation Engine: https://assetstore.unity.com/packages/tools/utilities/the-vegetation-engine-159647 Mountain Environment: https://assetstore.unity.com/packages/3d/vegetation/mountain-environment-dynamic-nature-191851 MicroVerse: https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976 Quibli: https://assetstore.unity.com/packages/vfx/quibli-anime-shaders-and-tools-203178 Chapters: 00:00 What are we doing? 00:30 KWS Water System 01:26 Expanse Volumetric Clouds 02:10 Prefab Brush+ 02:51 EasyRoads3D 03:28 Vegetation Engine 04:19 Mountain Environment 04:50 MicroVerse 05:33 Quibli 06:20 Outro

    YouTube
  • Unity News

    Разработка с Unity: Часть 1 редактор Unity

    Предисловие Разработка приложения или игры требует от разработчика знания доступных инструментов и умения ими пользоваться. В данной статье описаны основы работы с редактором Unity. Статья...

    Хабр
  • Реклама

  • Unity News

  • Unity News

    Ragdoll to Standing Improved! (Unity Tutorial)

    Previously we looked at how to make a ragdoll return to standing after a period of time. One of the issues with the solution was that if the zombie fell on its front, there was a noticeable flip before it stood back up. In this Unity video, we’re going to improve this by using different ‘stand up’ animations, depending on the direction the ragdoll's facing. The project files are available to our patrons here: ► https://www.patreon.com/posts/79801947 Want to follow along? This project is a good starting point ► https://www.patreon.com/posts/project-files-up-71972693 The final script can be found here ► https://dotnetfiddle.net/5ZgWxZ Help support our work: ► Patreon: https://www.patreon.com/ketragames Follow us: ► Ketra Games: http://www.ketra-games.com ► Patreon: https://www.patreon.com/ketragames ► Twitter: https://twitter.com/ketragames ► Facebook: https://facebook.com/ketragames Introduction - 0:00 Setting up the new animation for standing - 00:45 Modifying the script to use the new animation - 03:35 Trying it out - 08:47 Summary - 09:33 #KetraGames #LearnUnity #UnityTutorials #UnityTips #KetraGames #LearnUnity #UnityTutorials #UnityTips

    YouTube
  • Unity News

    Эксперименты с Unity #20 Stencil буфер и порталы

    В этом видео я бы хотел рассмотреть использование Stencil буфера для реализации механики как в игре Antichamber или в недавней Moncage, в которой весь геймплей построен на порталах на сторонах куба. У нас получится что-то попроще. Проект доступен всем на Boosty : https://boosty.to/arturberk Проект доступен всем на Patreon: https://www.patreon.com/arturberk 00:00 Введение 00:22 Stencil буфер 00:55 Универсальный шейдер 02:42 Примеры 04:51 Сцена без освещения 05:38 Сцена с освещением 06:52 Сцена с тенями 08:19 Результат

    YouTube