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Unity News. Страница 121

Канал чата @unity3d_ru с новостями из мира Unity3D, GameDev

  • Unity News

    Make your Animations DYNAMIC with Animation Rigging! (Unity Tutorial)

    ✅ Get the FULL course here at 80% OFF!! 🌍 https://unitycodemonkey.com/courseultimateoverview.php 👍 Learn how to make BETTER games FASTER by using all the Unity Tools and Features at your disposal! 👇 🌍 Get my Complete Courses! ✅ https://unitycodemonkey.com/courses 👍 Learn to make awesome games step-by-step from start to finish. 🎮 Get my Steam Games https://unitycodemonkey.com/gamebundle 💬 Let's learn how to use Unity Animation Rigging package which allows you to add dynamic logic on top of your animations. This is perfect for things like making your character look at a dynamic object (like the player or some item) Or use Two Bone IK to move the hand to grab an object. Or use the Aim constraint to make your character aim perfectly at a taget. It's a very impressive package that will definitely help add tons of polish to your games and it's pretty easy to use. ✅ Get the FULL course here at 80% OFF!! 🌍 https://unitycodemonkey.com/courseultimateoverview.php 👍 Learn how to make BETTER games FASTER by using all the…

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  • Unity News

  • Unity News

    😱 Научитесь за 2 дня создавать мультиплеерную пошаговую игру на Unity! 👉 Приглашаем вас 16 и 17 декабря в 20:00 на открытый интенсив от OTUS. Занятие проведет Антон Баранов, Technical Project Manager в Sber AR/VR Lab. 💪 Вы сделаете полноценный уровень игры, продумаете и реализуете игровую механику и пользовательский интерфейс, подключите сервис для мультиплеера, добавите получение награды игроками. 📌 Бесплатный интенсив пройдет в рамках онлайн-курса «Unity Game Developer. Basic» и позволит вам протестировать обучение. 👉 Регистрируйтесь на вебинар https://otus.pw/JCPo/
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  • Unity News

    Enemy Spawning - FPS Game With Unity & Blender

    ENEMY SPAWNING Today I add the ability to spawn enemies at random spawn places. Feel free to donate if you are rich :D https://streamlabs.com/singlesaplinggames Thanks to: Robin Brown and Vangsguard for their support on Patreon. Discord Server - https://discord.gg/JXXG5NV Patreon - https://www.patreon.com/singlesapling Twitter - https://twitter.com/SingleSaplingG Reddit - https://www.reddit.com/user/SingleSaplingGames Instagram - https://www.instagram.com/singlesaplinggames/?hl=en DeviantArt - https://singlesaplinggames.deviantart.com/ Facebook - https://www.facebook.com/Single-Sapling-Games-236345326889035/ Itch.IO - https://single-sapling-games.itch.io+ Tumblr - https://singlesapling.tumblr.com/ Youtube - https://www.youtube.com/channel/UCbvf5o21cb0Ra9pdpkogHYA ---Programs--- Engine: Unity - https://unity3d.com/ Modeling: Blender - https://www.blender.org/ 2D Editing: Krita - https://krita.org/en/ Programing: Visual Studio - https://visualstudio.microsoft.com/ Organization: Trello - https://trello.com/…

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  • Unity News

    Refactoring Game(ish) Code - A quick Real Example in Unity3D

    Showing some refactoring for a giveaway app I built in unity3d, come enter to win and see the refactor in action. Join this channel to get access to perks: https://www.youtube.com/channel/UCX_b3NNQN5bzExm-22-NVVg/join

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  • Unity News

    How to persist variables across multiple Ink stories (Variable Observer) | Unity + Ink tutorial 2021

    In this video, I show how to persist variables across multiple Ink stories using a Variable Observer. As an added bonus, I also show how to use the system to change something in the game based on something that happens in the Ink dialogue. This can be used to add cause/effect between Ink stories and also to change things in the game depending on variables set in the Ink dialogue file. Thank you for watching and I hope the video was helpful! 🙂 ► DISCORD Come ask questions, suggest a video topic, or just hang out! 📱 https://discord.gg/99gcnaHFf9 ► TIMESTAMPS 0:00 Intro 1:09 How it's going to work 3:47 Setting up the globals ink file 6:24 Creating the variable observer 9:00 Initializing the dictionary 11:07 Maintaining the dictionary 12:19 Referencing the dictionary 14:09 Outro ► OTHER UNITY DIALOGUE SYSTEM TUTORIALS Here's a playlist containing all of the tutorials I've done around creating a Dialogue System in Unity. https://www.youtube.com/watch?v=KSRpcftVyKg&list=PL3viUl9h9k78KsDxXoAzgQ1yRjhm7p8kl ►…

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  • Unity News

    C# Extension Methods

    Extension methods grant you the ability to extend classes you might not own without deriving from the class or modifying the original type. Add methods to any class and access them like you would any native instance method. Perfect for extending base unity types, like Vector and SpriteRenderer. ========= 🔔 SUBSCRIBE: https://bit.ly/3eqG1Z6 🗨️ DISCORD: https://discord.gg/GqeHHnhHpz ✅ MORE TUTORIALS: https://www.youtube.com/tarodev 0:00 What are extension methods? 1:00 Our first extension method 3:10 Extending the list class 5:43 Extending the string type 7:00 Extension method call priority 9:15 Useful extension methods

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  • Unity News

    A Cinemachine Overview - If you're not using it. You should be.

    Create high-quality camera controllers for first person, third person, and 2D games with Cinemachine. Easy to use with no coding required. Need to create cutscenes or a trailer? Cinemachine has you covered. Want to support the Channel? ******************************* Shop the Unity Asset Store (affiliate): https://assetstore.unity.com/top-assets/top-paid?aid=1100lHSw Become A Channel Member: https://www.youtube.com/channel/UCkr9CPPqT9VWUjkpo3HcACg/join Or a Patron: https://www.patreon.com/onewheelstudio Grab a T-Shirt: https://onewheelstudio.com/merch/ My video and streaming kit: https://kit.co/onewheelstudio/tutorial-video-production Buy a Game Design Book: https://kit.co/onewheelstudio/game-design-reading-list-unity-c-blender-and-more Other Links ************ Discord: http://discord.onewheelstudio.com Twitter: https://twitter.com/OneWheelStudio Devlog: https://onewheelstudio.com/ Twitch: https://go.twitch.tv/onewheelstudio Timestamps ************* 0:00 Intro 0:46 Getting Cinemachine 1:07 Adding the…

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  • Unity News

    Improving Backgrounds. Photoshop Filters. Unity Post-Processing. (Blow & Fly: Indie Game Devlog #9)

    Secret trick: backgrounds drawn by people who wishlist "Blow & Fly" on Steam usually look 0.01% prettier than before: https://store.steampowered.com/app/1679910/ My Games ► https://store.steampowered.com/bundle/15522/Khud0Bedn0/ Patreon ► https://www.patreon.com/Khud0 (My Game Development Blog) Discord ► https://discord.gg/NMe8DcU (Join other Devs and Gamers!) Twitter ► https://twitter.com/Khud0Steam (Occasional Thoughts and Updates) More of my Devlogs ► https://www.youtube.com/playlist?list=PLAHnLq0_7P2jrcL_yuak4hFQbdYjt68a3 00:00 - Unique Backgrounds 00:08 - Video Topic Announcement 00:17 - Fixing the Background Color 00:24 - Adjustment Layers in Photoshop 00:58 - Post-Processing in Unity 01:18 - My Favorite Backgrounds 01:44 - A Quick Way to Add Motion 01:54 - Bye Bye, Parallax 02:16 - See You In The Next Video! 02:34 - Time-Travelling Machine Hey, welcome back to game development diaries on Khud0 - Indie Game Dev channel! In this indie game devlog series, I'm going to show you how I made "Blow & Fly"…

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  • Unity News

    Рыбалка в дополненной реальности: почему бы и нет?

    Всем привет! Я Марк Варламов, Unity-разработчик в Digital Lab и сегодня я расскажу о том, как мы создавали механику рыбной ловли в AR. Одним из наших проектов стал AR для «Пяти Озер»: игровая механика...

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  • Unity News

    Unity Tutorial: Adding object effects

    Applying effects to objects in our world can help convey what objects a player can interact with. In this tutorial we'll see how to add some simple motion; some highlighting via a shader; and finally creating a burning dissolve effect for when the object is to be destroyed. 📂 Grab the full project ➠ https://github.com/GameDevEducation/FeedbackTour/tree/Object-effects If you've got questions add a comment below or send them in for the next Q&A video 🤔 Send in your questions ➠ https://forms.gle/ToyvqPaBFvpFLtNbA Looking for other ways to get involved? 🟠 Support the channel on Patreon ➠ https://www.patreon.com/IainTheIndie 🟡 Get the code for all the projects on GitHub ➠ https://github.com/orgs/GameDevEducation 🟢 Check out my games on itch.io ➠ http://iaintheindie.itch.io/ 🟣 Follow me on Twitter ➠ https://twitter.com/IainTheIndie 🎉 Thankyou to Patrons 🎉 ➔ Callan Syratt ➔ Josh Taylor ➔ Serj Tomas #Unity #Tutorial #GameDev

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  • Unity News

    How To Make A Game With Unity Multiplayer Netcode | XR Multiplayer Rig

    Today I show you how to create your own XR Multiplayer Rig which will allow you to move the rig, rotate the rig, move & rotate left and right controller, and also use input action bindings to control what keys in your Oculus Quest 1-2 controller can be used when using the rig. This video will cover the following: - Creating a XR Multiplayer Rig which will include a NetworkManager prefab, NetworkObject, and ClientNetworkTransforms in various parts of the rig. - Explaining why I made certain decisions about how to organize the XR Multiplayer project by using multiple scene including a mention to the SceneTransitionHandler for Netcode. - Controllers setup for movement, rotation, and applying actions to grab objects with multiplayer in mind. - ServerRpc to request access to specific objects selected by the XR Rig Controllers. The GitHub project shown in this video is currently available through Patreon during early access, I will make this available to everyone in the near future. https://www.patreon.com/dilmerv…

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  • Unity News

    Получил диплом благодаря своей игре на Unity

    Сразу хочу обозначить, что данная статья — адаптация сценария для видео, которое я записывал для YouTube. Сам ролик находится в конце статьи (можете сразу перемотать вниз, если вам интереснее...

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  • Unity News

    Эксперименты с Unity #5.1 Compute и Instanced шейдеры

    В этом видео попробуем реализовать распределение мэшей на поверхности другого мэша с помощью compute или вычислительного шейдера и отрисовку этих мэшей с помощью GPU Instancing. Проект доступен для подписчиков на Patreon: https://www.patreon.com/arturberk 00:00 Введение 00:18 Простое распределение 02:53 Отрисовка 04:28 Шейдер с GPU Instancing 08:37 Распределение с помощью Compute Shader 12:04 Подключение compute shader 13:54 Промежуточный результат

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  • Unity News

    Unity DOTS Launch Schedule ANNOUNCED! Entities 0.50 Coming Soon!

    📌 Read the official forum thread: https://forum.unity.com/threads/dots-development-status-and-next-milestones-december-2021.1209727/ 📌 💬 Join our Discord community: https://tmg.dev/Discord 💬 💻 My Game Development Setup: https://tmg.dev/GameDevPC 💻 📸 My Camera Gear: https://tmg.dev/CameraGear 📸 🎮 Let me know what other topics you want to learn about 🎮 ⌚ Time stamps for key topics ⌚ - 0:00 - DOTS Update - 1:10 - Addressing the Lack of Communication - 2:18 - Rollout of the Next Entities Preview - 4:45 - Rollout of Entities 1.0 - 8:08 - Updated Sample Projects - 10:43 - Unity's Aim for Entities 1.0 - 11:17 - Improvements in Entities 1.0 - 14:56 - Wrap-up and Final Thoughts 🌐 Find Me Online! 🌐 📄 Blog: https://tmg.dev 👨‍💻 GitHub: https://github.com/JohnnyTurbo 🎮 Games: https://johnnyturbo.itch.io/ 🦅 Twitter: https://twitter.com/TurboMakesGames 📺 Twitch: https://twitch.tv/TurboMakesGames 🎵 Music by: Joakim Karud http://youtube.com/joakimkarud #️⃣ #GameDevelopment

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  • Unity News

    Creating a River & Forest in Unity! | Time Lapse

    Using Unity 2021 with HDRP and RTX, we'll create a quick river and forest scene! Hope you enjoy. Join our Discord for more Game Dev! https://discord.gg/AnbPyWuBhh Water: https://assetstore.unity.com/packages/tools/particles-effects/kws-water-system-standard-rendering-191771 Nature Manufacture assets: https://assetstore.unity.com/publishers/6887 Prefab Brush: https://assetstore.unity.com/packages/tools/utilities/prefab-brush-44846 Twitter: https://twitter.com/SykooSam ArtStation: https://www.artstation.com/sykoo Patreon: https://www.patreon.com/sykoosam

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  • Unity News

    TOP 10 NEW Systems and Tools NOVEMBER 2021! | Unity Asset Store

    ✅ Unity Black Friday! 500 BEST Assets on Sale! https://assetstore.unity.com/?aid=1101l96nj&pubref=nov21tools 🌍 Get my Complete Courses with the BLACK FRIDAY sale! ✅ https://unitycodemonkey.com/courses 🎮 TOP 10 NEW Systems and Tools NOVEMBER 2021! https://assetstore.unity.com/lists/systems-and-tools-november-2021-6872298807725?aid=1101l96nj&pubref=nov21tools 🌍 Check out my own Assets https://assetstore.unity.com/publishers/47404?aid=1101l96nj&pubref=nov21tools 🌍 Get my Complete Courses! ✅ https://unitycodemonkey.com/courses 👍 Learn to make awesome games step-by-step from start to finish. 🎮 Get my Steam Games https://unitycodemonkey.com/gamebundle 💬 TOP 10 NEW Systems and Tools NOVEMBER 2021! | Unity Asset Store ❤️ Using these Affiliate Links helps support the channel! 🔴 RELATED VIDEOS 🔴 Top NEW Assets and Systems on the Unity Asset Store! https://www.youtube.com/playlist?list=PLzDRvYVwl53shHd9LVWCZOi8o9TQpRpvI Asset Review - Unity Asset Store https://www.youtube.com/playlist?list=PLzDRvYVwl53uPh5QV8fCpVIrOPs2JyJxZ…

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  • Unity News

    Unity 2021.2 — New Features for Programmers

    #Unity2021 Sign up for the Level 2 Game Dev Newsletter: http://eepurl.com/gGb8eP Unity 2021.2 features a .NET Standard upgrade that's particularly important for developers to understand. In this video, I'll share how Unity's scripting layer works under the covers and why the upgrade to .NET Standard 2.1 is so important. Be sure to check out our partner channel @Thousand Ant Links from the video - https://docs.microsoft.com/en-us/dotnet/api/?view=netstandard-2.1 - https://docs.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-8 00:00 Intro 01:06 Level_2 Game Dev Newsletter 01:34 How does scripting work in Unity? 03:09 Mono Upgrade and New .NET Profile 04:12 .NET Standard 2.1 05:45 C# 8 Support 06:43 Outro 💬 Join Our Community Discord: https://discord.gg/NjjQ3BU Patreon: https://www.patreon.com/infalliblecode Newsletter: http://eepurl.com/gGb8eP ❤️ My Favorite Unity Assets * Odin Inspector and Serializer: https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1100l3e8M…

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