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Unity News. Страница 113

Канал чата @unity3d_ru с новостями из мира Unity3D, GameDev

  • Unity News

    Start vs Awake vs OnEnable (Unity Tutorial)

    In this Unity tutorial we're going to look at the differences between the Start, Awake, and OnEnable methods in Unity. The project files are available to our patrons here: ► https://www.patreon.com/posts/62287013 Help support our work: ► Patreon: https://www.patreon.com/ketragames ► Ko-fi: https://ko-fi.com/ketragames Follow us: ► Ketra Games: http://www.ketra-games.com ► Patreon: https://www.patreon.com/ketragames ► Twitter: https://twitter.com/ketragames ► Facebook: https://facebook.com/ketragames Introduction - 0:00 Awake Method Overview - 0:19 Start Method Overview - 0:43 OnEnable Method Overview - 1:06 Examples - 1:34 Summary - 4:54 #KetraGames #LearnUnity #UnityTutorials #UnityTips

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  • Unity News

    How to Upgrade to Hybrid Renderer Version 2 - Unity DOTS Tutorial 2022

    🌎 Turbo's Game of Life: https://youtu.be/_dsj8gHl26Y 🌎 💬 Come chat with other DOTS/ECS devs: https://tmg.dev/Discord 💬 🔻 Written Instructions Below! 🔻 1. Install URP Package 2. Create URP Asset 3. Enable SRP Batcher on URP Asset 4. Change Color Space to Linear (Project Settings / Player / Other Settings) 5. Set the SRP Settings Asset to your URP Asset (Project Settings / Graphics) 6. Upgrade Materials to URP Materials 7. Add “ENABLE_HYBRID_RENDERER_V2” to the Scripting Define Symbols (Project Settings / Player / Other Settings) 8. Save scene/project, close Unity 9. Delete the Shader Cache directory (Project Root/Library) 10. Open Unity 🚧 Resources Mentioned 🚧 💻 My Game Development Setup: https://tmg.dev/GameDevPC 💻 📸 My Camera Gear: https://tmg.dev/CameraGear 📸 🎮 Let me know what other topics you want to learn about 🎮 ⌚ Time stamps for key topics ⌚ - 0:00 - What is Hybrid Renderer V2? - 0:45 - Project Prerequisites - 1:36 - Upgrade Project to URP - 4:26 - Enable Hybrid Renderer V2 - 5:38 - Final Thoughts and Wrap-up 🌐 Find Me Online! 🌐 📄 Blog: https://tmg.dev 👨‍💻 GitHub: https://github.com/JohnnyTurbo 🎮 Games: https://johnnyturbo.itch.io/ 🦅 Twitter: https://twitter.com/TurboMakesGames 📺 Twitch: https://twitch.tv/TurboMakesGames 🎵 Music by: Joakim Karud http://youtube.com/joakimkarud #️⃣ #UnityDOTS #UnityECS #MadeWithUnity

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  • Unity News

    Deformation on Impact using Shader Graph and Compute Buffer in Unity

    An overview on making a deformation effect using Shader Graph and Compute Buffers. Note: this effect doesn't change the collision boundaries. Car assets are free from asset store: https://assetstore.unity.com/packages/tools/physics/realistic-car-kit-18421?aid=1101l4LJP Checkout my assets for more Tuts! ------------------------------------------------------------------------------------------ Popular Links URP Material Pack Vol 1: https://bit.ly/lwrp-materials URP Material Pack Vol 2: https://bit.ly/lwrp-materials-2 URP Material Pack Vol 3: https://bit.ly/lwrp-materials-3 URP Floating Islands package: https://bit.ly/lwrp-floating-insland Vector Field Maker Lite: https://bit.ly/vector-field-lite Vector Field Maker Pro: https://bit.ly/vector-field-pro-promo Forest Pack 9 Types: http://bit.ly/forest-pack-9-types ------------------------------------------------------------------------------------------ Free Stuff URP Volumetric Fog: https://aetuts.itch.io/volumetric-fog-unity-lwrpurp-shader-graph URP Outline Effect: https://aetuts.itch.io/outline-post-process Procedural Spaceships, rock, snow and more via Blendity: https://aetuts.itch.io/blendity ------------------------------------------------------------------------------------------ Games and Demos Bouncy Ball Demo: https://aetuts.itch.io/bouncy-ball-demo Tear Pewdiepie in VR !: https://aetuts.itch.io/tear-pewd-free Jello Tetris VR: https://aetuts.itch.io/jellow-tetris ------------------------------------------------------------------------------------------ ▶️ Subscribe ! https://bit.ly/AETutsSub 🐦 Follow me on : https://twitter.com/ae_tuts ------------------------------------------------------------------------------------------

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  • Unity News

    Как писать шейдеры в юнити. Часть 3. Noise

    В этом видео мы разберем различные виды шумов и почему настоящий рандом никто не использует. В шейдерах на юнити это применяется довольно часто, особенно для генерации текстур. Вакансии: - https://jobs.dou.ua/companies/superplay/vacancies/197618/ - https://jobs.dou.ua/companies/superplay/vacancies/197621/ - https://jobs.dou.ua/companies/superplay/vacancies/197617/ - https://jobs.dou.ua/companies/superplay/vacancies/197624/ - https://jobs.dou.ua/companies/superplay/vacancies/197623/ Ссылка на Discord - https://discord.gg/4KgeRYSdUk Весь плейлист - https://www.youtube.com/watch?v=I8-SsrJZv3o&list=PLdEGDozYzNIDmPWMCP6xKnA-Ww1MPe5bb Шейдер вороного - https://youtu.be/Z2ZOyRgTmz4 Шейдер огня - https://youtu.be/98p4_M0clJU Шейдер космоса - https://youtu.be/Yki39oG5yHw "00:00 - Введение" "00:40 - Как получить псевдорандом в шейдере" "03:13 - Генерация лабиринта" "05:45 - Шум Перлина" "08:30 - Вакансии SuperPlay" "08:55 - Шум Вороного" "11:31 - Фрактальное Броуновское движение" Поддержка канала: Patreon - https://www.patreon.com/user?u=32502669 В крипте: BTC - 16WmTb4VTFGYrwEjjnMKNNMMzsMB1rPEqD ETH - 0x8d35406f8317b846528d0a9ea4a34ce59968dff2 XRP - rLW9gnQo7BQhU6igk5keqYnH3TVrCxGRzm (TAG - 1438215071) LTC- MNSWdzdVsUMnozSU5HhUPEscfxaUK3Fdck #unity3d #shader #noiseshader #gamedev

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  • Unity News

    Загрузка 3D-моделей на Unity Store

    Загрузка 3D-моделей на Unity Store имеет свою специфику и отличия от привычного процесса публикации моделей на других 3D-стоках. Для начала, будет необходимо зарегистрироваться на AssetStore.Unity.com...

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  • Unity News

    InGame Tilemap Editing - Part 8: Using Rule Tiles / AutoTiling - Unity Tutorial

    In this episode I will show you how easy you can integrate rule tiles (autotiling) into the existing code. But to make it even better there are some changes that need to be made. -- ABOUT THIS SERIES: In this tutorial series you will learn how you can create an ingame UI where your players can draw on a grid. We are going to use Unitys Tilemaps and there will be a lot of coding involved. You'll learn how you can add the UI with clickable buttons, how to show a preview where an item would be placed and of course you can place it. It will then be drawn onto a tilemap. Part 1: I explained the basic setup and by the end you can place items with a simple click. We will also use Unitys New Input System for the input handling. The UI will be created by hand but automated in another part of the series. Part 2: will explained how you can create rectangles and lines via click and hold events, also done with the new Input System. We will assign those drawing styles to the categories the items belongs to, so that for example a wall will be always drawable as a line. Part 3: To combine items like a floor and a vase on top you need several tilemaps. In part three of the series we expand the code to support different tilemaps for different categories we draw. The tilemaps will be generated during game start and therefore help you with easy maintainability. I will group the tilemap creation by category, so for every category it is possible to create an own tilemap. This can be adjusted as you wish by just usign the tutorial as an foundation. Part 4: shows you how to automate the UI. With a little bit more code and configuration your drawing buttons will spawn on game start. So you can easily expand the drawable objects without the need to add more annoying UI things. Part 5: Deleting tiles with a "Tooling Feature" which will handle custom code for different use cases. Part 6: You will learn methods how to restrict tile placement based on different criteria like environment or placed tiles on other tilemaps. This will prevent e.g. placement inside water or also placing e.g. walls on top of items. Part 7: We will create an option for keeping a build history in memory. With an undo and a redo function we will be able to iterate through this history. Part 8: Integrating Rule Tiles (AutoTiling) into the existing functionality. ========= 💻 CODE: https://github.com/MichelleFuchs/InGameTilemapEditing_Unity 💬 DISCORD: https://discord.gg/2sNEerVssZ ❤ SUPPORT ME: https://www.patreon.com/velvary 🎮 PLAY MY GAMES: https://velvary.itch.io/ 🦜 TWITTER: https://twitter.com/Velvary1 💡 ...MORE TUTORIALS: https://www.youtube.com/c/VelvaryGames ========= Timestamps: 00:00​ - Intro 01:13 - Installing the Package 01:31​ - Creating a Rule Tile 02:19 - The Finished Rule Tile 02:​42 - Creating a BuildingObject 03:10 - Fixing the UI Error 05:08 - Testing the Functionality 05:22 - The Problem To Solve 06:30 - Upcoming: Next Episode 06:53 - Thank you for watching :)

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  • Unity News

    Устану ли я играть, нужно ли уметь кодить и чем вообще занимаются QA в геймдеве

    До прихода в индустрию я искал материалы про QA в геймдеве, чтобы понять отличия от других областей. Результатов нашлось немного — обычно пишут про общие или абстрактные вещи, или о том, что это...

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  • Unity News

    Self Driving Cars (Unity & MLAgents)

    Source Code: https://github.com/omarvision/SelfDrivingCars/find/main 1. Install Setup MLAgents https://youtu.be/cf-5L6hQWdg?t=5 0:05 - 2. Make Car Track In Blender https://youtu.be/cf-5L6hQWdg?t=84 1:25 - 3. Make Track in Blender https://youtu.be/cf-5L6hQWdg?t=1295 21:36 - 4. Train Car to Drive In Area https://youtu.be/cf-5L6hQWdg?t=2316 38:37 - 5. Train Car to Drive Forward to Target https://youtu.be/cf-5L6hQWdg?t=4340 1:12:21 - 6. Train to Drive around a Corner https://youtu.be/cf-5L6hQWdg?t=5033 1:23:54 - 7. Train to Drive a Fork in the Road https://youtu.be/cf-5L6hQWdg?t=6481 1:48:02 - 8. Train to Drive Around Track https://youtu.be/cf-5L6hQWdg?t=6775 1:52:56 - 9. Make Pitstop Track https://youtu.be/cf-5L6hQWdg?t=8616 2:23:37 - 10. Fix Track Normals in Blender https://youtu.be/cf-5L6hQWdg?t=10808 3:00:09 - 11. Learn to Drive on Pitstop Track https://youtu.be/cf-5L6hQWdg?t=11090 3:04:50 - 12. Make a Cityblock Track https://youtu.be/cf-5L6hQWdg?t=11788 3:33:57 - 13. Learn to Drive Cityblock https://youtu.be/cf-5L6hQWdg?t=12836 3:16:29 - 14. Make a Flat Track in Blender https://youtu.be/cf-5L6hQWdg?t=13592 3:46:32 - 15. Train to Drive on Flat Track In Unity https://youtu.be/cf-5L6hQWdg?t=14137 3:55:38 - 16. Manually Adding Observations https://youtu.be/cf-5L6hQWdg?t=16045 4:27:26 - 17. Custom MLAgent Config Settings https://youtu.be/cf-5L6hQWdg?t=16665 4:37:46 - This video is a summation of video tutorials that I have composed together on everything I realized about trying to make self-driving cars in Unity with the help of Neural Networks (MLAgents library) I go step by step as similar to my learning process of the material. I plan to use the new knowledge to make a proper exciting racing car game. go to http://www.omarvision.com to: - browse/search my entire video collection - download source and assets for tutorials - sign up for omarvision kids coding camps

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  • Unity News

    A look back on Unity Ads product features and updates | Unity Blog

    Throughout 2021, the Unity Ads team focused on what we believe is important to developers: Gaining more control and flexibility, having the tools and confidence to react quickly in a fast-changing environment, and getting high monetization and user acquisition (UA) performance while maintaining player experience.  As we look forward to another exciting year for Unity Ads, let’s dive deeper into the product developments from 2021 that will pave the path for 2022.  

    Unity Blog
  • Unity News

    Как мы создавали скриптованный и детерминированный Match 3 движок / Павел Щеваев (BIT.GAMES)

    Одним из центральных требований во время разработки Match 3 игры Storyngton Hall было создание скриптуемого и детерминированного движка. Это позволило гибко скриптовать многочисленные геймплейные фичи без необходимости что-то править в ядре, записывать и воспроизводить сессии игроков, а также изолировать UI от модели для быстрого прогона тестов. Павел Щеваев, CTO BIT.GAMES, рассказывает, какие были трудности и что получилось в итоге. #DevGAMM #геймдев #программирование Презентация – https://www.dropbox.com/s/6thsdozc8wig4ae/Pavel%20Shevaev.key?dl=0 Содержание: 0:00 – Интро 2:27 – План действий 4:25 – Детерминизм 11:57 – Скриптинг 15:46 – Приятные бонусы 20:15 – Вопросы зрителей Видео сделано при поддержке Belka Games. Компания входит в TOP 20 паблишеров EMEA по версии App Annie, и продолжает активно развиваться и расти. Присоединяйтесь – https://belka-games.com/ru/careers/ DevGAMM — это крупнейшая конференция для профессионалов игровой индустрии в России, Украине и Беларуси. Для игровых экспертов DevGAMM — это источник новых знаний и самых последних достижений игровой индустрии, а также возможность поделиться друг с другом информацией и опытом. Узнайте о DevGAMM больше – https://devgamm.com/ Подпишитесь на нашу рассылку – http://eepurl.com/dpj3Sz Подробнее об играх и разработчиках, участвующих в DevGAMM – https://games.devgamm.com/ Станьте спикером – https://bit.ly/3isHdJP Станьте частью сообщества: ВКонтакте – https://vk.com/devgamm Telegram – https://t.me/devgamm Discord (для разработчиков) – https://discord.gg/dtDHa6F Facebook – https://www.facebook.com/devgamm/ Twitter – https://twitter.com/devgamm/ Бесплатный курс «Как начать бизнес в геймдеве» – https://bit.ly/2WfSODz «Геймдев без сахара» – подкаст от команды DevGAMM. Найдите его на вашей любимой платформе – https://podcast.ru/1521240754 По всем вопросам пишите на адрес – [email protected]

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  • Unity News

    FIRST PERSON MOVEMENT in 10 MINUTES - Unity Tutorial

    FIRST PERSON MOVEMENT in 10 MINUTES - Unity Tutorial In this video I'm going to show you how to code full first person rigidbody movement. You can use this character controller as final movement for your game or build things like dashing, wallrunning or sliding on top of it. If this tutorial has helped you in any way, I would really appreciate it if you leave a like in return. And you can also subscribe to this channel if you want to see more tutorials like this one. Links: ➤ DOWNLOAD the SCRIPT: https://www.mediafire.com/folder/shxt... ➤ DOWNLOAD the PROJECT (in the free-code-dave channel): https://discord.gg/5S3bBBq ➤ DON'T CLICK: https://bit.ly/2VcrDZt Other videos to check out :D ➤ THROWING Grenades, Knives and Other Objects - Unity Tutorial): https://youtu.be/F20Sr5FlUlE ➤ FULL 3D ENEMY AI in 6 MINUTES! || Unity Tutorial: https://youtu.be/UjkSFoLxesw #UnityMovement #FirstPersonMovement #UnityTutorial

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  • Unity News

    Кораблестроение в космоопере. 3 года спустя

    Продолжение истории о хоббийной разработке игры о масштабной симуляции кораблей в космоопере. Что сделано за эти три года То что сейчас есть, наконец-то можно назвать MVP. Самые важные...

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  • Unity News

  • Unity News

    Make Animations WITHOUT making Animations! (Grab Items, Carry Objects, Do Anything, IK)

    ✅ Use Animation Rigging to take basic animations and make new unique anims! 🌍 Get the GameDevTV Code Monkey Bundle! https://unitycodemonkey.com/courses.php 👍 Learn Unity, Blender and Programming Patterns, from Beginner to Advanced! 🌍 Get my Complete Courses! ✅ https://unitycodemonkey.com/courses 👍 Learn to make awesome games step-by-step from start to finish. 🎮 Get my Steam Games https://unitycodemonkey.com/gamebundle 🔴 RELATED VIDEOS 🔴 Make your Animations DYNAMIC with Animation Rigging! (Unity Tutorial) https://www.youtube.com/watch?v=LEwYmFT3xDk FREE Characters and FREE Animations for your GAMES! (Mixamo) https://www.youtube.com/watch?v=c4jtyDA7vcs Kickstart your game with First and Third Person Controllers! (FREE Unity Starter Assets) https://www.youtube.com/watch?v=jXz5b_9z0Bc 💬 I'm not an animator so the way I get animations is I just buy them from the Unity Asset Store. That works for general animations like basic Locomotion or Weapons, but for more unique scenarios it's impossible to find exactly what I want. I cannot make animations in Blender but what I can do is use the Animation Rigging package and using that I can take a normal basic Idle animation and using some IK I can move the hands around to pretty much create whatever unique animations I need. Things like making the character pick up an item or carry some objects or point somewhere, all of those can be build with Animation Rigging on top of a basic Idle or Walk animation. 📝 POLYGON Heist - Low Poly 3D Art by Synty https://assetstore.unity.com/packages/3d/environments/urban/polygon-heist-low-poly-3d-art-by-synty-97949?aid=1101l96nj&pubref=makeanimswithoutanims 🌍 Get Code Monkey on Steam! 👍 Interactive Tutorials, Complete Games and More! ✅ https://store.steampowered.com/app/1294220/ If you have any questions post them in the comments and I'll do my best to answer them. 🔔 Subscribe for more Unity Tutorials https://www.youtube.com/channel/UCFK6NCbuCIVzA6Yj1G_ZqCg?sub_confirmation=1 See you next time! 📍 Support on Patreon https://www.patreon.com/unitycodemonkey 🎮 Grab the Game Bundle at https://unitycodemonkey.com/gameBundle.php 📝 Get the Code Monkey Utilities at https://unitycodemonkey.com/utils.php #unitytutorial #unity3d #gamedev -------------------------------------------------------------------- Hello and Welcome! I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#. I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey. I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users. You can see my games at www.endlessloopstudios.com -------------------------------------------------------------------- - Other great Unity channels: Unity - https://www.youtube.com/user/Unity3D Brackeys - https://www.youtube.com/user/Brackeys Dani - https://www.youtube.com/channel/UCIabPXjvT5BVTxRDPCBBOOQ Jabrils - https://www.youtube.com/channel/UCQALLeQPoZdZC4JNUboVEUg BlackthornProd - https://www.youtube.com/channel/UC9Z1XWw1kmnvOOFsj6Bzy2g Sykoo - https://www.youtube.com/user/SykooTV Jason Weimann - https://www.youtube.com/channel/UCX_b3NNQN5bzExm-22-NVVg Jonas Tyroller - https://www.youtube.com/channel/UC_p_9arduPuxM8DHTGIuSOg -------------------------------------------------------------------- - Website: https://unitycodemonkey.com/ - Twitter: https://twitter.com/UnityCodeMonkey - Steam: https://store.steampowered.com/developer/EndlessLoopStudios

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  • Unity News

    Building a Scene with Unity in 1.5 Hours | Time Lapse

    Using HDRP with Unity, I put together a scene within 1.5 hours. It was just for fun, but I figured it'd be cool to upload it! =) Enjoy. Let me know what else you'd like to see! Join our Discord for more Game Dev! https://discord.gg/AnbPyWuBhh Expanse Volumetric Sky: https://assetstore.unity.com/packages/tools/particles-effects/expanse-volumetric-skies-clouds-and-atmospheres-in-hdrp-192456 Water: https://assetstore.unity.com/packages/tools/particles-effects/kws-water-system-standard-rendering-191771 Nature Manufacture assets: https://assetstore.unity.com/publishers/6887 Prefab Brush: https://assetstore.unity.com/packages/tools/utilities/prefab-brush-44846 Twitter: https://twitter.com/SykooSam ArtStation: https://www.artstation.com/sykoo Patreon: https://www.patreon.com/sykoosam

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  • Unity News

    Знакомство Unity с FMOD за пять минут

    Представим небольшую команду. Подводя разработку проекта к стадии звукового сопровождения, чаще всего использует возможности среды без каких-либо дополнительных решений. В папке assets есть набор...

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  • Unity News

    LORD of the FLIES (Unity Particle System Tutorial)

    I'll show you how to create a very simple and annoying swarm of flies effect using Unity's own "Shuriken" particle system and the default particle texture. We can use the parameters to create various effects, whether this be gentle, ferocious or even in a crazy SWARMS! 🔥 INSANE UNITY SAVINGS 🔥 🕹️Unity Lunar MEGABUNDLES (Exp: 8th Feb 22): https://bit.ly/UnityLunarMegaBundles 🔥 INSANE HUMBLE SAVINGS 🔥 🕹️Humble Bundle Deals: https://bit.ly/HumbleBundleDeals 🎁 Get OVER 115 Scripts, Projects and premium content on my PATREON HERE: http://bit.ly/SpeedTutorPatreon 💬Join the Community Discord: https://discord.gg/vnhWy6R 💰BIG DISCOUNTS on my website, for my UNITY ASSETS: (Use the code "speedtutor-yt-5" for an additional 5% off) https://www.speed-tutor.com 💝 Make a donation to the channel: http://www.paypal.me/speedtutor ························································································· ⚡Get Access to Scripts, Projects and Premium Content: 🠺 Patreon: http://bit.ly/SpeedTutorPatreon ⬇️ Check Out My Puzzle Assets - Unity Asset Store: http://bit.ly/SpeedTutorAssetStore 🧩Adventure Puzzle Kit: http://bit.ly/adventurepuzzlekit 🧩Safe Unlock System: http://bit.ly/safeunlocksystem 🧩Chess Puzzle System: http://bit.ly/chesspuzzlesystem 🧩Examine System: http://bit.ly/examinesystem 🧩Generator System: http://bit.ly/generatorsystem 🧩Keypad System: http://bit.ly/keypadsystem 🧩Gas Mask System: http://bit.ly/gasmasksystem 🧩Flashlight System: http://bit.ly/flashlightsystem 🧩Note & Letter System: http://bit.ly/letternotesystem 🧩Themed Key System: http://bit.ly/themedkeysystem 🧩Padlock System: http://bit.ly/padlocksystem 🧩Phone System: http://bit.ly/phonecallsystem 🧩Lever Puzzle System: http://bit.ly/leverpuzzlesystem 🧩Valve Puzzle System: https://bit.ly/ValvePuzzleSystem 🧩Fuse Box System: https://bit.ly/FuseBoxPuzzle ⬇️Model Packs: 🧩PBR Themed Key Model Pack: http://bit.ly/themedkeymodelpack 🧩PBR Chess Piece - Key & Fuse Model Pack: http://bit.ly/chesskeyfusemodelpack ························································································ ▼ Connect with me: ⭐| Become a Patron: http://bit.ly/SpeedTutorPatreon 💬| Discord: https://discord.gg/vnhWy6R 🐦| Twitter: https://twitter.com/SpeedTutor 📱 | Facebook: https://www.facebook.com/Speedtutoruk 🖥 | Website: http://www.speed-tutor.com ······················································································· #SpeedTutor #Unity #FlyParticle

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  • Unity News

    Проектирование непредсказуемого интеллекта в играх. Часть 1 — архитектура

    Создаем персонажа, который сам решает, что ему стоит сделать с игроком. NPC делает селфи после убийства игрока, почему нет?ВведениеВ этой статье я познакомлю вас с Goal-Oriented Action Planning, а...

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