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Unity News

4 года назад
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​Looooong/UnityAsyncImageLoader ImageConversion.LoadImage and Texture2D.LoadImage are slow when loading large images (greater than 2K) at runtime. They blocks the Unity main thread when loading the image for a duration between a hundred milliseconds and even a few seconds. This is a dealbreaker for those games and applications that want to load those images programmatically at runtime.