MIDDLE RENDER DEVELOPER (MY.GAMES)
🕹 Unknown
🧠 Middle
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🚀 Что ты будешь делать
• Develop and maintain features and tools for an unreal engine 5 project
• Periodically examine rendering feature mechanisms and improve or create new ones
• Collaborate with the art department to develop both a content and frame graphic pipeline
• Analyze and improve project performance
• Collaborate with game designers, artists, technical artists, and programmers
📚 Твои скиллы
• At least 2 years of experience in c++ game development as a graphics programmer
• Or experience in related fields and a desire to transition into game development
• The ability and willingness to develop game development mechanics and tools
• A passion for growing and developing in the game industry
• Strong c++ proficiency
• An understanding of object-oriented principles
• Knowledge of basic algorithms and data structures
• Proficiency in a programming language for gpu (hlsl, glsl, cuda, etc.)
• Proficiency with a graphics api (directx, vulkan, opengl)
• Ability to profile code
• Ability to understand and refactor other people's code
• Ability to write performant code
👍 Круто, если знаешь
• Knowledge of unreal engine
• The desire to develop tools and infrastructure
• Proficiency with modern graphics apis (dx12/vulkan)
🍪 Условия и плюшки
• Work remotely from all around the world
• Collaborative working atmosphere in an internal game dev community that unites more than 40 in-house and partner studios
• A strong team of specialists across different areas — access unique expertise and professional knowledge
• Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
• Create great games and win the hearts of players
• Push the boundaries of the game industry and lead the way forward
🌐 Vacancy link
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