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Unreal Jobs (Работа, вакансии, заказы, стажировки для Unreal Engine)

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Unreal Jobs (Работа, вакансии, заказы, стажировки для Unreal Engine)

3 года назад
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MIDDLE/SENIOR RENDERING PROGRAMMER (Games Factory Talents) 🧠 Middle/Senior 💰 По договоренности ⏰ Full-Time 👔 Офис (🇳🇱 Netherlands / Amsterdam) Relocate 🦄 Описание Our client - Vertigo Studios, the largest VR developer in the world and part of the Embracer Group, is looking to recruit an experienced Middle/Senior Rendering Programmer who can aid in their mission of developing their most ambitious project to date - a true multi-platform high-end VR action shooter, based on a global franchise. In this role you will collaborate in a multidisciplinary team to implement engaging engine features and rendering systems in Unreal Engine 4 and create visual splendour for groundbreaking VR games and experiences, and will be responsible for parts of the technical core of Vertigo games and experiences. 🚀 Что ты будешь делать • To stand at the core of larger engine changes and expansions, working closely together with the tech lead to make it fit the complete codebase, working closely together with the artists to identify the visual requirements and working closely together with our core tech team so all our projects can benefit from shareable technology • To use your knowledge of c++, object orientation, design patterns, algorithms and data structures to create solid technical designs and efficient implementations of these engine systems and adjustments • To take performance into account so our games constantly and experiences can keep running at a smooth 72+ fps, even when rendering to both eyes and using the latest and greatest mobile hardware to do so • To adapt and expand upon our studio pipeline and coding standards to create spectacular and immersive games and experiences • To use your knowledge of rendering, shaders and math to create new graphical features that enable our art team to create the highest v 📚 Твои скиллы • You have experience working on game engines (preferably unreal engine 4 or 5) to create special features or functionality that can be used in games, or you have clear experience setting up your own engine, including a rendering pipeline • You have a good feel for optimisation and can work together with artists to find bottlenecks • You have written some engine adjustments or engine parts in c++ and have a great understanding of all the basic concepts of the language like the object-oriented approach, pointers and references, containers, inheritance, polymorphism, functions, structures and visibility 👍 Круто, если знаешь • You also have good understanding of some of the more advanced concepts like smart pointer types, templates, multiple inheritance, and overloading • It is a clear bonus if you have already worked in vr 🍪 Условия и плюшки • This is an onsite position with relocation to amsterdam, netherlands • A company culture that values a healthy work-life balance • Flexible working hours • 26 standard vacation days with an option to buy 5 more • A healthy lunch in our canteen (when working from the office) • Up to 30% income tax reduction for eligible expats • Relocation cost compensation depending on your situation • Free pension plan • Free train commuting when living outside of amsterdam • Group activities and an annual vr game jam (also whilst working from home) • Friday afternoon drinks (online) • The latest vr hardware and titles which you can borrow and take home 🌐 Vacancy link #UnrealEngine #GameDev #FullTime #Code #Middle #Senior #Office #GamesFactoryTalents