MIDDLE TECHNICAL ARTIST / VFX ARTIST (Nimble Giant Entertainment)
🕹 Unknown
🧠 Middle
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
We are looking for self-driven problem solvers, with the capability of discussing various topics, such as performance, rendering, and gameplay issues with engineers. At the same time, you must give constructive criticism and generate a creative discussion with your co-workers.
As a Tech Artist, you will be acting as a bridge between the technical and artistic aspects of game development, empowering both programming and art to achieve more than either could on their own.
Our Technical Artists work with a variety of areas including, shader development, realtime VFX as well as building art tools to improve workflows.
🚀 Что ты будешь делать
• Solve technical problems from an artist's point of view
• Develop and maintain shader code
• Produce stunning vfx to bring life to our games
• Assist in the implementation of art assets in the engine
• Work in collaboration with programmers and artists to improve performance
• Make improvements to existing pipelines as part of a team
• Continue to explore new software and techniques, including novel solutions
📚 Твои скиллы
• Experience working with unreal engine or unity
• Experience developing vfx for video games, animation, or cinema
• Knowledge of physics/particle simulation (rigid/soft bodys, fluids, destruction, etc)
• Knowledge of shader development (unreal engine, unity, opengl/directx)
• Capacity to communicate in english
👍 Круто, если знаешь
• Experience with houdini
• Experience with scripting languages (python, lua)
🌐 Vacancy link
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