MIDDLE/SENIOR TECHNICAL ARTIST (Wargaming)
🕹 Unknown
🧠 Middle/Senior
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Wargaming is looking for a Technical Artist to work on an unannounced project on Unreal Engine.
📚 Твои скиллы
• 3+ years experience as tech artist in the gaming industry
• At least 1-year of unreal engine(4/5) experience
• Good experience with houdini engine
• Solid understanding of scene lighting, material development (shaders), particle systems (niagara), post-processes, and general workflows inside unreal engine
• Experience with ue blueprints
• Research optimization challenges and having the ability to use and share techniques to overcome those challenges
• Identifying bottlenecks and limitations in the pipeline and tools and development
• Documenting recommendations to improve limitations in pipeline and tools
• Understanding of pbr materials, knowledge of current gen-technologies for working with game development graphics
• Experience with software packages for modeling/baking / texturing (maya, 3d max, substance designer / painter, blender, photoshop, zbrush or analogs)
• Ability to create 3d game assets with subsequent implementation/configuration in unreal engine
👍 Круто, если знаешь
• Experience working in games as a vfx artist
• Experience with animation blueprints, locomotion, blend spaces, and state machine
• Python programming skills
🌐 Vacancy link
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