PROJECT LEAD TECHNICAL ARTIST (Magic Media)
🕹 Unknown
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Magic Media is a pioneering media, entertainment, and tech group powered by creativity and innovation. We have a physical presence in 13 countries and expertise in the areas of art, animation, cybersecurity, game development, software development, VFX, and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.
We are looking for a talented Principal Technical Artist to join our team and lead on a very ambitious project. The ideal candidate should have extensive full-time experience with asset integration, advanced shaders and material development, VFXs, and graphics optimizations in Unreal Engine.
🚀 Что ты будешь делать
• As a principal technical artist, you will be responsible for leading a talented team of technical artists focused on asset creation and import optimizations, pipeline integration, and supervision within a gaming title
• Also, strong knowledge in state-of-the-art shaders and materials development, lighting systems, and providing support to both artists and engineers
• Principal technical artist will also work in sync with project's managers and producers for tasks estimation and completion and write technical design documents; manage ci/cd pipeline for artists; and mentor other technical artists to support their growth
• In short, you will drive processes, and help to build and maintain the toolchain for art asset creation, implementation and optimization that will meet team and project needs
📚 Твои скиллы
• An accomplished technical artist with 6+ years of experience within the technical art discipline with 2+ years of experience as a principal/project lead technical artist in game development using unreal
• Shipped at least 2 games in a senior/principal technical art role; preferably full cycle on a 'aaa' console or pc title
• Experience in 3d graphics software such as 3ds max, maya, etc. ideally on an advanced scripting level
• A solid understanding in game engines, pipelines, graphics apis and processes
• Advanced knowledge in unreal engine's shaders and material development
• Experience in graphics optimizations, from profiling to implementation
• A solid artistic and technical knowledge in vfx
• Awesome communication skills -in english-, across all disciplines
• Expert working with team and management
• Amazing technical insight; from asset creation in 3d software to in-engine optimizations
• A passion for video games
• Relentless proactivity in finding problems and their solutions
🌐 Vacancy link
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