MIDDLE/SENIOR 3D GENERALIST (Dark Army Studios)
🕹 Unknown
🧠 Middle/Senior
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Dark Army Studios is a small independent studio of industry veterans. We develop fun, quirky games in the simulation and strategy genre with rich artistic content and a player first perspective.
We’re a team of experienced designers and developers, building new simulation games. Our current project is about MMORPG game. We are growing and are looking for a passionate, talented 3D Generalist to join our team!
This is a remote work position. The candidate also needs to have access to high speed internet and be able to coordinate via video conferences with team members.
🚀 Что ты будешь делать
• Work closely with studio leadership to develop a variety of art assets for dark army studios game projects, working to keep a consistent style per project and ensuring on time delivery of assets
• Take animation from initial concept through to implementation in unreal engine, animating rigged assets made by the team or yourself
• Create believable and detailed 3d characters and creatures by applying a strong understanding of anatomy, modeling, sculpting, and texturing expertise from scan data or from scratch based on concept art
• Light and render characters to match pre-existing scenes while maintaining a high degree of realism
• Design and create clothing and props for characters
• Clean up motion capture data that has been applied to characters, and compose the scene with props and lighting
• Optimize scenes and render settings to maintain a high level of detail without excessive render times for both arnold and vray
📚 Твои скиллы
• 4+ years of professional experience in creating production-ready rigs and animation for 3d games
• You have an animation reel showing key-framed character and creature animations
• Proficient understanding of maya, zbrush, 3ds max, unreal engine 5, substance painter, photoshop, and arnold/vray
• Good instincts for realistic and stylized motions, demonstrating proficiency in the principles of animation
• Familiar with the entire 3d pipeline from sculpting and texturing to animation and rendering
• Solid organizational skills and the ability to develop and adhere to logical file structures and naming conventions
• Knowledge of vfx pipelines and general workflows
• Strong technical skills with experience implementing assets in unreal engine 5
• Experience working with multiple disciplines/stake-holders
• Highly collaborative and positive personality
🌐 Vacancy link
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