HEAD HARD SURFACE ARTIST (That's No Moon Entertainment)
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
We are seeking a Lead Hard Surface Artist with a passion for crafting realistic, high-quality weapons, vehicles, and props. Working in collaboration with art direction, game design, and animation, you will be responsible for defining our workflow and pipeline to bring the best next-gen hard surface assets to life for in-game and cinematic AAA content. If you live and breathe bullets, tanks, and drones, we want you to help push the industry to new heights of realism, gameplay and storytelling!
🚀 Что ты будешь делать
• Model and texture hard surface models and hero props at the highest possible quality and efficiency
• Build, refine, and spear head all aspects of the hard surface asset pipeline, from concept through modeling, texturing, rigging, polish, and optimization
• Translate sketches, concepts, and reference photos to final in-game assets with feedback from art direction and concept
• Collaborate with design, rigging, and animation to make sure weapons and vehicles feel as good as they look
• Manage a small team of artists and external partners, providing feedback and guidance
• Author photorealistic textures that tell the individual narratives of each asset, built to spec for complex shaders in unreal
📚 Твои скиллы
• Shown production experience in hard surface assets and props for aaa video games
• Experience mentoring other artists and sharing hard surface workflows with team members
• Deep understanding of, and ability to analyze, industrial and mechanical designs
• Expert knowledge of any of the following programs - maya, 3ds max, blender, and zbrush
• Proficient knowledge of substance painter
• Passion for guns, vehicles, and military equipment
• Strong collaboration and interpersonal skills
• Experience working with photo-realistic game assets in a pbr renderer
• (bonus) unreal engine, maya, houdini, and substance designer
• (bonus) experience or interest in capturing or using scan data
• (bonus) fine art background or education
👍 Круто, если знаешь
• Self-motivated, organized, and able to meet consistently meet production deadlines
• Great teammate invested in the success and development of the studio
• Able to communicate optimally, give constructive feedback and direction as well as adapt to creative and art direction
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Art #Remote #ThatsNoMoonEntertainment