LEAD CHARACTER ARTIST (Final Strike Games)
🕹 Unknown
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Final Strike Games is an independent development studio with a dedicated, multidisciplinary team and a passion for making multiplayer. Founded by industry veterans, FSG is currently developing AAA experiences for PC and Console.
We make multiplayer, and we’re looking for a supremely talented Lead Character Artist to help us create visually outstanding experiences for players!
You have a proven track record of creating industry-leading character art and are comfortable playing an instrumental role in a fast-paced development team, setting standards through craft and collaboration.
🚀 Что ты будешь делать
• Create industry-leading character, prop and weapon assets (models, textures, materials, etc)
• Identify emerging trends/tech to improve pipeline and process across the character department
• Collaborate proactively with neighboring departments (gameplay, concept, animation, etc.) to ensure finalized asset's form, function and technical requirements are met
• Effectively implement feedback from the partners while advancing the established art style
• Manage a limited number of outsourced assets while prioritizing work within your schedule
• Lead and mentor junior artists
📚 Твои скиллы
• 10+ years relevant work experience related to video game production
• Exceptional understanding of foundational art theory (silhouette, shape, color, value, form, light)
• Expert skills in maya, zbrush, substance painter, photoshop (or equivalent software
• 3+ shipped titles for pc or console
👍 Круто, если знаешь
• 2+ years unreal engine experience
• 2+ years substance designer experience
• Deep knowledge of varied art disciplines (e.g. animation, illustration, graphic design, etc.)
🌐 Vacancy link
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