TECHNICAL DIRECTOR (Playrix)
🕹 Unknown
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
We at Playrix are certain that our success is the result of our talented team's efforts.
Every day our programmers improve our hit games by developing new features, events, and mechanics that are enjoyed by millions of people around the world.
We're looking for a Technical Director for an ambitious new project that is about to be released globally. You'll manage product development, develop technologies on the project, and manage a team of strong programmers.
We value open communication, transparency in decision-making, and the exchange of best practices within each team. We pay great attention to code quality and reliability. We work with modern C++ standards, making the most of its capabilities. You'll solve unique tasks, implement ideas, and develop a quality product in the mobile game dev market.
🚀 Что ты будешь делать
• Building a strong development team: responsibility for hiring, guiding, training, and developing leading programmers
• Formation and implementation of a strategy for the technical development of a mobile gaming project
• Analysis and improvement of the effectiveness of existing technologies and tools
• Analysis and improvement of the effectiveness and relevance of development processes
• Dissemination of information between development teams
• Interaction with various company divisions and other projects
📚 Твои скиллы
• Product development experience in mobile game dev in a similar position or with similar responsibilities (as cto, programming manager, team lead, etc.)
• 5+ years of professional experience in c++
• Comprehensive knowledge of modern c++11/14/17/20 standards and git
👍 Круто, если знаешь
• Experience with build systems (cmake/qmake/meson, etc.)
• Experience with ci/cd (teamcity/jenkins, etc.)
• Experience with game engines (unreal engine/unity/etc.)
ℹ️ Полезная информация
Our stack:
The main development language for our game projects is C++. We work with the modern C++17 standard, and we use Boost. To create graphics, we work with OpenGL ES or Metal. For one-time tasks we code in Lua and Python. For development we use our own cross-platform game engine.
🌐 Vacancy link
#UnrealEngine #GameDev #FullTime #Code #Remote #Playrix