PRINCIPAL ANIMATION PROGRAMMER (Studio Elevation)
🕹 Unknown
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Elevation is re-establishing the boundaries of VR. We’re looking for an exceptionally talented Principal Animation Programmer to help us explore, create, and deliver world-leading innovation in VR games. Become one of the core team members to help path-find our remote first studio, crafting a new generation of VR development and bringing core VR games to fruition.
As the Principal Animation Programmer, you will be responsible for architecting and leading the development of the systems that drive the movement of our characters, creatures, and the world in Unreal 5 to provide a level of immersion and presence that has not yet been seen in VR games. You will be working in collaboration with a diverse team of programmers, designers and artists to create genre-leading titles, driving the discovery, implementation and refinement of intuitive, world-class, aspirational VR games.
🚀 Что ты будешь делать
• Take ownership of the architecture, direction and development of the systems, pipelines and set-ups that allow our characters and world to move and come to life in vr, integrating with unreal 5 animation systems, content creation tools and your own bespoke code
• Collaborate with technical animation and animators to specify animation sets and generate good data to enable well-animated and performant characters and creatures
• Alongside the animation team, create a believable player character using a mix of ik, real-time vr spatial input, animation data and other technologies that you evaluate and deem appropriate, alongside high-end ai-driven npc, enemy and creature characters
• Help specify and drive our environmental and interaction animations, vfx & destruction animation, storytelling and physics-driven animation such as rag-doll and impact
• Ensure animation systems and data are robust and consistently performant
📚 Твои скиллы
• 2 years of professional animation programming experience at a senior level, with a minimum of two shipped titles on a current-generation console, pc, vr headset or mobile
• A thorough knowledge of c++ including high-performance programming
• Proven, detailed knowledge of animation programming concepts including animation graphs and state machines, character rigging, complex blending, physics interactions, ik techniques, and how to combine them with art to realise convincing character and world animation inside a modern game engine
• A detailed knowledge of engine tooling and how in-game animation systems interface into content creation and in-engine tools to enable a multi-discipline effort in authoring interactive content
• A good working knowledge of 3d maths
• Proven, demonstrable knowledge of game development processes, real-time implementation, optimization, and cross-platform development
• Strong english communication skills with a focus on positive cross discipline teamwork
👍 Круто, если знаешь
• Professional experience of vr game development
• Professional experience developing shipped games in unreal
• A good understanding of unreal's animation systems and how to drive them effectively
• Prior experience with perforce and visual studio
• Experience developing for playstation, xbox, steam or oculus
ℹ️ Полезная информация
This is the opportunity to build upon an already proven, world-class foundation of VR expertise, to further shape and mould a new way of working, that continues to deliver and innovate for the next generation of core VR games.
We are a remote-first studio, with all the perks that come with it. Work from anywhere to push the boundaries of VR with cutting-edge technology and the support of established VR expertise from the wider nDreams group.
Rapidly growing to support a variety of genres, nDreams is one of the world’s leading developers/publishers focused on VR games, creating multiple studios dedicated to making the best games out there.
🌐 Vacancy link
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