TECHNICAL DIRECTOR (TiltShift)
🕹 Unknown
💰 По договоренности
⏰ Contract
🌎 Удаленно
🚀 Что ты будешь делать
• Active engagement with artistic and technical leadership in the ongoing evolution of the
• Production process
• Developing, testing, and maintaining of unreal pipeline, including proprietary software tools and
• Components
• Drive the planning and implementation of editor-based tools, including editor utility widgets and
• Artist-facing tools
• Support the art team with exporting assets from maya and other dccs
• Support and oversee the technical implementation of assets within unreal
• Oversee apprentices and other technical directors in tools and processes
• Design and optimize processes and tools to fit production needs
• Software development experience on production systems
• View production systems holistically and have the ability to visualize the larger pipeline while
• Understanding the impact of their actions
• Novel interaction interfaces and models for artists
• Creative workflows built on existing platforms to solve production-specific problems
• Evolutions and revolutions of our production data pipelin
📚 Твои скиллы
• Inside out knowledge of unreal
• Experience working with maya or other dcc software
• Excellent python skills, particularly for unreal, maya, houdini, and nuke
• Experience designing pipeline tools for unreal
• Experienced with unreal sequencer
• Experienced with umg
• Excellent knowledge of unreal blueprints and editor utility widget development
• Experience with perforce and/or other source control software
• Bachelor's degree in computer science, a related field or equivalent
• Strong scripting and programming skills including python
• Ability to write and apply innovative techniques
• Ability to work in a collaborative environment, offer mentorship, and take direction from department and show leadership
ℹ️ Полезная информация
Contract Length: 3 months, possibility to extend
📨 Контакты
Discord: N.Golden#4919
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