MIDDLE GAME PROGRAMMER (MXT)
🕹 Unknown
🧠 Middle
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
This role will be responsible for producing features and tools for an array of interactive applications. From small, internal projects through to robust systems for high profile, real-time applications.
No matter your professional experience you will be encouraged to self-manage and make decisions about work priorities in collaboration with colleagues and our clients.
We’re a small cross-functional group. So while you will be looked to for your graphics experience, if you have creative interests outside of this specialisation we will encourage you to make the most of them, too.
🚀 Что ты будешь делать
• Design and implement shaders and cpu graphics features
• Document your work
• Identify and fix bugs across projects
• Participate in code review
📚 Твои скиллы
• Comfortable in at least one contemporary game engine
• Familiar with shader programming and mesh generation
• Experience with technical art optimisation
• Experience with version control systems, we use git
• Interested in taking responsibility for large features
• Experience with 3d software suites would be great but not essential
ℹ️ Полезная информация
We’re happy to consider overseas remote-only applications. For those that wish to relocate from overseas we can provide support to help you settle; we already have a number of people in the team that have relocated internationally.
Please don’t be phased by these requirements or presume the level of experience we’re looking for. We consider every application on it’s merits and would encourage all that are interested to apply. You may be suitable for this, or perhaps even, another role.
🌐 Vacancy link
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