MIDDLE/SENIOR GAMEPLAY ENGINEER (Ruckus Games)
🕹 Unknown
🧠 Middle/Senior
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
As one of the earliest engineers to join Ruckus you’ll be working closely with the team to help prove the gameplay on our first project. Your primary focus will be helping art and design understand what’s possible under resource and technical constraints, and providing feature, system, and tools implementations that balance speed and robustness. In the shorter term you’ll likely be focused on things like movement, combat, inventory, environment interaction, AI, physics, and/or world building tools. You’ll also be in a prime position to contribute creatively as a member of a small team iterating rapidly on core gameplay. Longer term you’ll also help the team establish technical standards and direction as well as ensure feature and system performance, stability, and maintainability.
Our ideal candidate is humble, values teamwork, shows initiative, operates autonomously, and is excited to work in a well-funded startup environment.
🚀 Что ты будешь делать
• Implement and maintain gameplay features and systems
• Identify and prioritize improvements to gameplay tooling and workflows
• Contribute to technical direction and quality standards across the codebase
• Support non-engineering disciplines in understanding what's possible and the cost/benefit associated with various technical solutions
• Regularly provide collaborative feedback focused on achieving a top-quality player experience
📚 Твои скиллы
• Advanced c++ skills
• 4+ years of gameplay engineering experience in the game development industry
• 4+ years of engineering experience working with networked multiplayer game systems
• Strong knowledge of common game development architectural patterns
• Comfortable working in large code bases
• Strong debugging skills
• Experience collaborating cross discipline on gameplay features and systems
• A desire to create great player experiences
• An understanding that we can only succeed as a cohesive team and supporting each other is fundamental to that success
👍 Круто, если знаешь
• Experience using unreal engine, especially implementing multiplayer gameplay features
• Understanding of how to best utilize visual scripting (blueprint)
• Full cycle game development experience (prototype, pre-production, production, release)
• Experience with online services such as steam or epic online services
• Experience working on teams that use the agile development methodology
🌐 Vacancy link
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