tinyBuild — safe space to work for passionate gamers
It all started with an idea. In early 2011, when Alex Nichiporchik was marketing web games, he stumbled upon a small joke game called No Time To Explain. The concept had so much potential that he thought, hey, why not turn it into a full game that could be released on Steam?
After discussing with developer Tom Brien, they decided to form a partnership labeled tinyBuild GAMES and make a Kickstarter for No Time To Explain. The project hit its funding goal within hours and was a record at that time.
boost.ingamejob.com/tinybui…e-gamers